Surf Snow

The first thing I noticed in this version, is that the textures work. So, an improvement there. The second thing, is that the surfing track...

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The first thing I noticed in this version, is that the textures work. So, an improvement there. The second thing, is that the surfing track is now linear, but it's still almost impossible to make it to the end due to the way the slick shader works.

This version is apparently held above some snowy mountains. The skybox works well with the texturing used, and the snow makes the atmosphere a bit better. Despite those factors, this map is just as, if not, more bland than the original. The only thing in the map, other than the track, is a small passage between the spawn platforms featuring a button you can use to disable the helper blocks.

The same problems from the first map are still present here. First, the impossibility to finish the goal of the map. Second, it's plain and boring. Again, it's been done on a -meta compile, but the flares do alleviate this error to some extent. I already posted advice for the author in the first version's review, and I recommend that advice be followed.

I can't really recommend the previous version, nor can I recommend the second in the series. Sorry.

~ Kouen

Bot Support: No New Models: No New Textures: No New Music: No

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Readme
**********************************
Jedi Knight: Jedi Academy
***********************************

Surf Snow 1.2
Made by Kenobifett
E-MAIL: chainsaw_wookiee@hotmail.com
WEBSITE: none yet

FILENAME: Surf_Snow.pk3
FILESIZE: 559 kb
DATE RELEASED: 23/5/2006

CREDITS: HUGE thanks to Jango for making one section of the map and thanks to la-z-boy and jango again for helping me BETA test it

INSTALLATION INSTRUCTIONS: Extract all files to your Gamedata/Base folder

DESCRIPTION:
Surfing was an idea inspired by surfing in counter-strike, accept my ones have a twist :D

 This map includes a one track thats pretty difficult to finish! It has a two-sided spawn plaform (there's a middle bit that you can turn the helping blocks off (which are on the ramps) and a teleporter at the other end to teleport you to the end of the track), some flares, three teleporters (one that teleports you to the red side, one that teleports you to the blue side, and one that teleports you to the middle bit),


BUGS: None found so far (please email me if you find any)


THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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Kenobifett


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Registered 26th May 2006

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