Here we have a new map from Several Sided Sid that I’m sure you will all love! This is the Rebel Blockade Runner, or Tantive IV, as it appears in Star Wars Episode IV: A New Hope and Episode III Revenge of the Sith. Due to this map being a movie location not only is this map going to be popular, but it also must have been very difficult to make!
The thing about maps made after movie locations is that unlike an ordinary map, where you create what you see in your head, a movie map has to look like the place it is meant to represent. Not only that but you must also get the scale of things correct to achieve that. For instance, you need to make sure that the things in your map, like the height of the ceilings, the size of the doorways and such is to a similar scale as what is portrayed in the film. It wouldn’t look right if the doorways in the map were twice as big as they looked in the movie would they?
I am glad to say that Sssid has done a brilliant job of getting the scale and proportions in this map just right, not only that but the custom textures look superb too and make this feel like a really authentic portrayal of the Tantive IV!
Now as for the size of it; it’s probably a medium to large sized map, but with all the winding corridors it makes it seem much bigger! Luckily in the conference room though (the one where Bail, Yoda and Obi are at the end of Episode 3) there is a map on the wall, which should give you a good idea of the layout.
I hear Sssid’s been working on this map for a long time, well he has certainly produced a great map! Like I said before, he has got the proportions just right, the corridors and rooms really look like those out of the movies. One very clever thing I liked was that the white doors appear to have been made out of a base JKA texture from the Desert (Tatooine type textures) folder.
There is plenty to explore in this map, and I would imagine with all these corridors that it would make a great guns FFA map. The spaces in this map are a little bit small for dueling though I would say. You could still have a duel in here, but you wouldn’t be able to jump much! All in all I think this is a very impressive representation of the Tantive IV. Its all here, from that famous corridor where the Stormtroopers break in, in the original Star Wars film, to the conference room featured near the end of Episode 3. The use of curves, and the way the textures have been used looks great, so well done there mate! :D
There are one or two things that could be improved upon perhaps though.
The biggest bit would be the Star Destroyer outside of the Bridge windows. Its rotated at a bit of an odd angle, which skews some of the textures on it so that they look out of place in parts. I must admit it does look good at that angle – it looks like its coming right at you! – but maybe a bit of a simpler angle would be good so that it doesn’t skew the textures too much. Also in the more grubby engineering type areas (such as where Princess Leia puts the hologram in R2D2) the base JKA textures used there look a bit out of place (I think there’s a Bespin door texture in there somewhere :S). However, the way they are used still looks good :)
One other thing would be that on some of the textures inside the ship, there is a small grey control panel type texture that has been placed ontop of the white wall texture. This small grey control panel looks very pixelated and thus stands out against the very nice, clean, crisp white walls. This is only a very very small thing, but I’m a perfectionist! ;)
Apart from that a brilliant professional quality map here! Nice work mate!
***NOTE*** By the way, apparently Sssid has dropped another can of Coke somewhere in this map (surely there must be bins somewhere on the Tantive IV! :P ).
See if you can find it!
Bot Support: Yes New Textures: Yes New Sounds: No New Music: No Game Types: FFA, TFFA
Wednesday 28th December 2005 ================================================================ Map Name : sssid_blockade_runner_v1 Author : Several Sided Sid (a.k.a. Andy Reeves) Email Address : [email protected] (PLEASE LET ME KNOW WHAT YOU THINK!) Website URL : maybe soon... Music by : John Williams Map description : This is my interpretation of the interior of the 'Tantive IV' Rebel Blockade Runner, the Corellian Corvette seen at the beginning of A New Hope and also in Revenge Of The Sith. I have tried to include every angle we see on film in both movies and also I have extended past this, to the rest of the ship, to show what it could be like. But watch out - the Imperials have us in their sights!! ================================================================ One point to make is the ship is intentionally slightly oversize, as I first tried building it in proper proportion and the game's own camera angle means you feel like you're banging your head as you follow the player. So a slightly bigger space means that gameplay is as flawless as can be, I find. I know other mappers have found that too! ================================================================ File Size (.pk3) : 6,874 kb Date Released : (.v1) Wednesday 28th December 2005 ================================================================ Notes : I INTEND TO UPDATE THIS MAP AND INCLUDE WORKING ESCAPE PODS TO TAKE YOU DOWN TO TATOOINE'S SURFACE, AND MAYBE A TRACTOR BEAM TO SUCK YOU ONTO THE STAR DESTROYER... THERE ARE CERTAIN PEOPLE I MUST THANK. SITH-J-CULL AGAIN FOR HIS HELP WITH AREAPORTAL PROBLEMS AND TEXTURING ADVICE AND GOD KNOWS WHAT ELSE. IF IT WASN'T FOR SITH-J THIS MAP WOULD NOT HAVE BEEN BUILT... IT WAS SITH-J WHO ASKED ME TO BUILD AN 'ORIGINAL TRILOGY' MAP FOR USE IN HIS 'DOMINENCE' MOD. WELL I DON'T THINK THAT PARTICULAR MOD WILL BE HAPPENING NOW, BUT THE MAP MAY BE A PART OF SOMETHING ELSE... LIVINGDEADJEDI TOO - AS WE ALL KNOW LDJ BUILT THE WONDERFUL TANTIVE MAP WHICH IS BEING USED IN THE MOVIEBATTLES MOD - I TRIED TO MAKE MY MAP COMPLETELY DIFFERENT TO HIS OWN, BUT IT'S THE SAME SHIP, SO ANY SIMILARITIES ARE OF COURSE UNAVOIDABLE IN THE ESSENTIAL ARCHITECTURE OF THE PLACE. WATCH OUT FOR HIS 'MOS EISLEY TRAP' MAP, WHICH I AM PROUDLY COMPLETING WITH HIM - COMING SOON... SathiroN AS WELL, SIMPLY FOR BEING A MATE AND SUPPORTING ANTHING I BUILD. WATCH OUT FOR SathiroN... HE HAS LOTS OF IDEAS SOON TO BE RELEASED!! AND MY TESTERS: SITH-J-CULL LIVINGDEADJEDI CANDY KISSES (LIBERTY ASHFORD) SathiroN *VaS*Buffy NEFARIOUS GUY/DARTH TYRANUS OF 'AMORPHOUS BLOB PRODUCTIONS' ('SHOWDOWNS' EPISODES) GER (ACADEMY CONCEPT) JASON (ROGUE JEDI) ADAM KYLE REEVES AMY EMILY REEVES EVERYONE ELSE WHO SUPPORTED ME WHILST BUILDING MY TANTIVE IV - THANKS A LOT. ================================================================ Oh yeah - I almost forgot. I left another coke can in here somewhere... if you can find it, I'd really appreciate a screenshot of it so I can go pick it up coz I'm thirsty. (But be careful - coz it's breakable!) ================================================================ * Play Information * New Textures : YES ================================================================ * Construction * Brush Count : 14,147 Entity Count : 1148 Software used : GtkRadiant v 1.4 Known Bugs : None - please let me know if you find any :) Build Time : Longer than I would have opted for. ================================================================ * How to use this map * Put the .pk3 file in your GamedataBase directory. Presuming you've followed the default installation trajectory, it'll end up as this: c:program fileslucasartsstar wars jedi knight jedi academygamedatabasesssid_blockade_runner_v1.pk3 ================================================================ * Copyright / Permissions * THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS
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