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Taspir Power Complex V3 Source Files

tpcv3_source_files.zip

Description

My first review!!!! *jumps in glee* Anyway...

Here are the source files for the amazingly fun map Taspir Power Complex V3. It includes a Number of .map files. For your learning enjoyment. Parabolic has also been a clever bunny and put in place something of an anti-Vandal system so people can't copy his work and post it as their own! Have Fun with it!

//Rets

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README

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     Star Wars - Jedi Knight: Jedi Academy
            Taspir Power Complex V3
   FFA, TFFA, CTF, DUEL & POWER DUEL SOURCE
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INFO:


Title: Taspir Power Complex, Version 3 Source files

Authors: Parabolic Mind - Hypernova, PhasmatisApparatus, RoboPhred, Ghosthree3, Yami_Ryou, StolenBlade, Diablo, NAB622 and Adrian

E-Mail: [email protected]

Websites:
www.geocities.com/parabolicmind
www.RoboPhredDev.com
www.nab622.com

Filename: tpcv3_source_files.zip
Filesize: 6.22 MB (What a coincidence!)

Date released: 7/23/2008

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INSTALLATION INSTRUCTIONS:

Unzip the .map files in this zip folder to your Jedi Academy's gameDatabasemaps folder. You can now open them with a mapping program, like GTKRadiant.

If you want the source files for the released scripts (some are missing), you can download them from NAB622's website with this link:

http://www.nab622.com/ccount/click.php?id=17

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FAIR USAGE:

THESE MAP FILES ARE MODIFIED FROM THE ORIGINALS. You will not be able to compile these as they are, and some sensitive features are missing. You CANNOT modify and re-release this as your own work, and I've done what I can to ensure that. This is mostly just here for learning purposes, so you can see how things were made.

However, feel free to use parts of this in your own maps! You can copy and paste large sections out if you like and use them. It would be nice if you credit the source when you do, but I'm not going to be tracking people down for it. Just try and be fair about using it, and don't steal it. Does that sound fair? =)

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CREDITS:

I need to correct something from the original release of this project. All credits in this are the same as the released project, but improper credit was given to RoboPhred. I mistakenly gave him credit for "ideas of improvement", but in reality, he also laid out how to make the auto-returning duel rooms, the void effect, the spawning system, the passcode system (SET_PARMS on players), and more. This guy is a genius!

Oh yeah, he also put up with all my noob-ish scripting questions as he started me on it. That's right, he taught me how to do it, which isn't the easiest thing to teach. Thank you so much - you made such a big difference, Robo!

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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LISCENSORS. I THINK SHIFT LOCK IS STILL STUCK ON.

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