Now then, today we look at a Legend of Zelda map. Apparently it's a vision of the Tri-force that was seen in the Princess of the Twilight assortment game. Unfortunately, Link dreams without textures, so it would seem. Or at least, not all of them.
Case in point, the ambience of the vision is ruined by misplaced textures. Honestly, from the look of the screenshots, I don't think we were missing too terribly much. I must caution dueling hordes, however, that it would be unwise to wander too far from the Magical Triangle in the center, for a fate worse than death awaits you: A mysterious fall to your death, without falling =_=. After that particular missing texture, everything else in the center looks great. The Tri-Force is clean and shiny, the grass is pleasant and mystical. It's just that blackness that is needed to complete the effect.
Fix that immediately, and I think you'll earn malevolent praise for your work, simple as it may be.
It's been a bit longer than expected (with us partly to blame) but here we have a fix and update to the Link's Vision map. All missing textures have been added, and while you will still find death an unsuspecting step away, you will fall this time. Naturally because the background is black you won't see it coming though... cruel, if you ask me... but hey, Darwin's Law... :p
Overall a cool map -- maybe a little small for a real FFA -- and with that fall you've got ample peril waiting for you, especially since you can't see it! I'm really liking the ambiance of the tri-force, floating up there... it looks really awesome if you ask me.
Bot Support: Yes New Textures: Yes New Models: No New Music: Yes
*********************************** Jedi Knight: Jedi Academy *********************************** TITLE: The Legend of Zelda: Twilight Princess - Link's Vision (v2) AUTHOR: Zedar E-MAIL: firstname.lastname@example.org WEBSITE: n/a FILENAME: visionv2.zip DATE RELEASED: 7/27/2007 CREDITS: First of all, Raven, George Lucas, all the people who contributed to the game in some way. Oh, and Nintendo also, for Twilight Princess as well as the TP music I used. -=Textures, Shaders, and Effects=- Szico VII and Silverwest (fireflies) Gaara_of_the_Sand (Triforce texturs, shaders, and glow) -=Testers=- enD.g4m3 Slasher BntyHntr -=Special thanks=- The One and Only: being kind enough to help me out when it appeared that I couldn't use the effect(s) I had planned to use. BntyHntr: Fixing up the music and levelshot stuff since my game and GTK Radiant would not cooperate. INSTALLATION INSTRUCTIONS: Use Winzip or similar software to open the zip file containing the .pk3 and the readme and all that. Place "Link's Vision v2.pk3" in the base folder and load up a game on multiplayer. DESCRIPTION: Once again, this map is based off of a cutscene from Twilight Princess. Basically, this version fixes the missing textures and alters the awkward "falling" death around the edge of the map. BUGS / COMMENTS: I still wouldn't stray far from the Triforce here. This time there is a pit around the edges, so you'll actually fall, so it looks better I suppose. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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