Über NPC Mod Pack

Well this is version two of the Uber NPC mod pack, so the past review still stands, with a few changes. Old review: Well, this i...

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Well this is version two of the Uber NPC mod pack, so the past review still stands, with a few changes.

Old review:

Well, this is a little mod that fiddles with npc's and a couple of textures. That's basically it. The changes in this are best described in the readme. (From the readme)

This mod basically changes Kyle to have a medallion type thing, and a couple more belts. It also gives luke bright green hair, just for the heck of it. The JK2 version of Tavion now wields a purple saber, and moves at about two-hundred miles per hour, which believe it or not, looks pretty neat in-game. Luke now uses a green saber-staff instead of his usual saber. Luke, Kyle and Rosh now have force protect / heal turned off so they can't just sit there and take all your hits any more. Instead, they now have roughly five times the hit points as before, making for, in my opinion, much better saber duels. Rosh and the basic Reborns now have pure burberry woven into their clothing.All stock npc's are now fully chop-to-bits-able, and I've also added some new blood effects for good measure.

Lastly, Jawas now wield a red lightsaber each, and instead of being neutral will attack you, and those mean ol' tusken raiders!

So that's about it. There is a blood mod included, but from the looks of the textures it's rudimentary, but that doesn't matter. This mod was made for personal use, so let's just let that be known. If it was me making a mod, I'd want to make something a bit more....grand...but that doesn't matter, since I'm not making one! stick out tongue But basically all the tweaks are mentioned, so if you like what you see, download this.

~Zach

Here are the changes (quoted from the readme):

Tuskens now carry iether their stupid staff thing, or a heavy repeator. Just about all of the boss battles in SP have been made a lot more difficult, especially the end game tavion, and Kyle. Alora's been upgraded also, to wield a stylish red saber staff in place of her old saber. Desann is now twice his normal hieght, and his saber's been enlarged too.

Looks like a a couple of simple npc tweaks. Simple, but if it floats your boat, then download it.

~Zach

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Readme
Über NPC Mod Pack V.2 - README

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TITLE**: Über NPC Mod Pack V.2
AUTHOR**: The_Undertone
E-MAIL**: stan@01359.com

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FILENAME: Über NPC Mod Pack.pk3
FILESIZE: 888 kb
DATE RELEASED: 8th October 2006

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CREDITS - It's mine, don't copy it.

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INSTALLATION INSTRUCTIONS - Simply dump the .pk3 file into your Jedi Academy > gamedata > base directory.

DESCRIPTION - The second edition, (you just downloaded it), of my mod pack has about three times more things
in it than before. Not just little things, but neat things!

This mod basicly changes Kyle to have a medallion type thing, and a couple more belts. It also gives luke 
bright green hair, just for the heck of it. Rosh is now a little shorter than Jaden, and wields a short
light blue training saber. The JK2 version of Tavion now wields a purple saber, and moves
at about two-hundred miles per hour, which believe it or not, looks pretty neat in-game. Luke now uses a
green saber-staff instead of his usual saber. Luke, Kyle and Rosh now have force protect / heal turned off
so they can't just sit there and take all your hits any more. Instead, they now have roughly five times 
the hitpoints as before, making for, in my opinion, much better saber duels. Rosh and the basic Reborns
now have pure burberry woven into their clothing. Ugnauts now will attack you and carry iether sabers or 
blasters. Jawas still have red sabers, but are now super agressive. Chewie is now a little taller than a 
standard rancor, and has full jedi powers, plus his own five foot long 'saber. The cultists now lug 
around concussion rifles, and the three types of stormtrooper now carry iether a disruptor, a repeator
or a concussion rifle. When you spawn random jedi, one in ten will have a rocket launcher. The reborn
twins are now slightly different looking, and much more difficult in SP, as is dark Roshinald Penin, as
all have better abilities, and better 'sabers. 

All stock npc's are still fully chop-to-bits-able, and the blood effects remain.

Tuskens now carry iether their stupid staff thing, or a heavy repeator. Just about all of the boss battles 
in SP have been made a lot more difficult, especially the end game tavion, and Kyle. Alora's been upgraded 
also, to wield a stylish red saber staff in place of her old saber. Desann is now twice his normal hieght,
and his saber's been enlarged too. 

The Noghri are now much more deadly than before, wielding bowcasters and having far better stats.
 
COMMENTS - If you spawn about ten Jawas on a multiplayer map, then one Rosh, with his daft little training saber,
it's a lot of fun to see them swarm and destroy the idiot, while he shouts his catchphrase, "Why even bother!"

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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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The Undertone


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Registered 30th September 2006

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