Now I'm not an expert on vehicles, but this baby looks pretty awesome. It seems almost recognizable due to the common grey and red colorati...


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Now I'm not an expert on vehicles, but this baby looks pretty awesome. It seems almost recognizable due to the common grey and red coloration found on many Star Wars starfighters and vehicles, but according to the readme (if I read it right) this vehicle actually comes from Battlestar Galactica. It fits right in with the Star Wars universe, though, and is sure to bring a little something extra to your game.

Definitely make sure to read the readme for some important information and instructions on how to use this vehicle!


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Title			:Viper 
Vehicle Imports		:Mars Marshall "NeoMarz1"
Modeling		:Mars Marshall "NeoMarz1" 
E-Mail			:[email protected]
Website			:[email protected]/ 

File Name		:Viper.pk3 
File Size		:409KB 
Date Released		:4/11/2005 

Description		: Well many of you may or may have not been around to see the Science Fiction culture that boomed shortly after StarWars. I remember as a kid watching the best special effects to ever hit the television. It was a little show called "Battle Star Galactica". During this era I was just starting out as a kid artist.
			There were only two subjects I entertained as a little scribbler. That was both Star Wars, and Battle Star Galactica. Recently I was trying to come up with something for a project, and I remembered what had inspired me... The Viper, and Raider fighter crafts! I remember having pencil wars with friends, whats a pencil war you ask?
			Back during this time we didnt have the home game systems of today, so we actually used our imaginations. We would hand draw little battle scenes and take turns attacking the other's creation. Well now its a few years over the Millenia, and I decided to revisit an old daydream. Hope you like it. Mars out!  

******************************READ THIS BEFORE PLAYING***************************************

1) In order to spawn the craft you need to acivate cheats heres how you do it.

Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on) type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle viper.

	Here are the npc vehicle names for this model...

	cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return).

Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the viper. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle viper. Notice that single player you have to put the "/" slash before the command.

2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
	One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

***Trouble shoot***	
1) Viper wont spawn- make sure you have enough space to spawn, make sure you have cheats activated, make sure you use the proper npc name.
2) Viper wont move- You may have spawned the vehicle too close to a wall or rock. This will ancor the vehicle so that it wont move.


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Mars Marshall

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Registered 16th June 2002

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