Weapon Mod

Let me start out by saying for any shortcomings this mod has, the detonation effect for the thermal/remote detonators makes it all worth it....

Re-Upload

Uploading...
Do not refresh or leave this page!

Re-Upload

The weapons_mod.zip file you have requested: Star Wars: Jedi Knight - Jedi Academy / Weapons / Weapon Mod - 3.07MB is not available. Perhaps try browsing all files for the game Star Wars: Jedi Knight - Jedi Academy and upload any files you want to share or are missing.

We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.

If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.

File Description

Let me start out by saying for any shortcomings this mod has, the detonation effect for the thermal/remote detonators makes it all worth it.

I find two of the three PK3s here to be useless. Of course that's a personal opinion of mine, but the point I'm trying to make is that the author was kind enough to separate the parts of this mod into three separate PK3s, so if I don't like two I don't have to use them. The two I'm not thrilled with are the increased rate of fire, and the new sounds. Don't get me wrong, increased rate of fire and new sounds can be cool. For some of the weapons, however, I feel they fire a bit too fast. The repeater, for instance. I just think that increasing the fire rate kind of unbalances the game, but I'm sure there are plenty of people who don't hold that view.

The sounds would have been cool to have, if I could tell they were different. Now I'm sure they are, but my rule of thumb is if you can't tell without comparing them to the originals, they're not different enough.

The last PK3 is the best: the effects PK3. This changes a few effects. The ones I noticed most were the bowcaster, the DEMP, and the thermal/remote detonator effect. The bocaster's bolts are not longer just a green color, but something of an orange sphere or crescent. It's really neat looking, but hard to describe. The DEMP's fire now looks like something of a red cloud - also a cool effect - though it doesn't go well with the lightning. The best effect, in my opinion, is the detonation effect. The screenshots I took really don't quite do it justice. It's just a huge explosion. It's insanely large, but cool anyway.

If you're looking for a little change to your weapons, I'd suggest at least giving this a look. If you don't like it, it's not such a big download that you've wasted too much of your time ;)

~Inyri

Read More

Readme
***********************************
Jedi Knight: Jedi Academy
***********************************
TITLE:  Weapon mod
AUTHOR: Game_freak444
E-MAIL: Game_freak444@yahoo.com


===================================================================


CREDITS: 


===================================================================


INSTALLATION INSTRUCTIONS: Unzip into your gamedata/base folder.


===================================================================


DESCRIPTION: 

Effects.pk3
A mod that changes the effects for the bowcaster, DEMP2, detpack, disruptor, flechette,
rockets and thermal detonators(I will do the other guns if i make 
another version).

Sound.pk3
Changes the sounds for the guns.

Speed.pk3
Fire rate increased.


===================================================================


Known Bugs:


====================================================================

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT
COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.

Read More

Comments on this File

There are no comments yet. Be the first!

Game_freak444


50 XP


Registered 24th October 2005

19 Files Uploaded

Share This File
Embed File