Xenofaar

Holy bananas its Xenofaar! You know... THE Xenofaar! How could you not have heard of Xenofaar? Could it be because the author made it up?...

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Holy bananas its Xenofaar! You know... THE Xenofaar! How could you not have heard of Xenofaar? Could it be because the author made it up? Nah...

Well, since you've never heard of Xenofaar, and this is a 100% faithful replica thereof, why don't I tell you more about the map? Well, this might not be the place you would want to go for your summer vacation (which is coming up soon, yaay), I don't know if it's the pools of acid, the seemingly uninhabitable rocky landscape, or the gloomy, threatening music.

But that's certainly not a bad thing. This map has climate, and lots of it. While I can't really put my hand on what it is about this map, it's been done very well. It's rare to see a small map like this portray so much about it's surroundings, especially without being stuffed with unnecessary objects.

I must certainly complement the author on the use of lighting in this map. It's very good indeed. Everything seems to cast the proper shadow, from the large platform towering over my head, to the particularly looking tree.

Dueling here is quite pleasant, with plenty of elbow room, and nothing getting in the way. One could complain about the lack of platforms to add dimension to the battle, but I won't :].

When I was dueling my friendly Initiate Cultist, I did quickly find a way to win every time. Simply stand on one end corner of the stairs, and when the enemy gets on them, push them into the acid pit. :p All you have to do now is wait for the eerily satisfying sizzle and painful groan.

Supported Gametypes: Duel, Power Duel New Textures: No New Music: No

~Metall Pingwin

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Download 'xenofaar.zip' (659KB)

Readme
%%%%%%%%%%%%%%%%%%%%%%%%
  Xenofaar Readme File
%%%%%%%%%%%%%%%%%%%%%%%%
Mapname: Xenofaar
Author: The Gingerbread Ninja
Email: St_Otto@hotmail.com

Supported Gametypes: Duel, Power Duel
New Textures: No
New Music: No

Brush Count: 730
Net Brush Count: 49
Build Time: ~7 hours
Compile Type: (-meta, -vis, -light -fast -super 2 -bounce 8)
Compile Time: 18 minutes

Installation: To install, place the Xenofaar.pk3 file in the base directory located under the game installation location. (Standard is C:\program files\lucasarts\star wars jedi knight jedi academy\gamedata)

Description:  This is a duel map that takes place on the far off planet (from my random little mind) called Xenofaar.  The map is primarily based off of the exterior of the Vjun maps.

Bugs: None known currently (feel free to email any bugs to st_otto@hotmail.com)

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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The Gingerbread Ninja


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Registered 22nd October 2006

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