Joint Operations: Typhoon Rising Official Multiplayer Demo

This is the much anticipated demo which allows combat in wide variety of vehicles with 100+ players

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This is the much anticipated demo which allows combat in wide variety of vehicles with 100+ players

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Download 'jointoperationstrdemo.exe' (250.89MB)

Readme
====================================================================== 
Joint Operations(tm): Typhoon Rising(tm) Demo v1.0.0 
ReadMe File 
June 4, 2004 
====================================================================== 


====================================================================== 
Contents 
====================================================================== 
1. Introduction 
2. Demo Features 
3. System Requirements 
4. Game Play 
5. Drivable Vehicles 
6. New Weapons 
7. Voice and Radio 
8. Default Keyboard Mapping 
9. Mouse Controls 
10. Known Issues 
11. Checking for Updates 
12. NovaWorld 
13. Technical FAQs 
14. Third-Party Legal Information 
15. Copyright 


====================================================================== 
1. Introduction 
====================================================================== 
Thank you for playing the Joint Operations: Typhoon Rising Demo. 

Visit NovaWorld (www.novaworld.com) to discuss the Demo with 
others and to submit problems, questions, or comments. 


====================================================================== 
2. Demo Features 
====================================================================== 
* CD key is not required. 
The Demo can be played without a CD key. However, the official 
game will require a CD key. 

* One map. 
The Demo plays one multiplayer map. The map splits players 
into two teams, Joint Operations and Indonesian Rebels, with each 
team starting on a separate area. Your team must control all the 
bases in the map to win the game. 

* Players can join the multiplayer Demo games on the internet. 
NovaWorld.com hosts 100+ player games for the Demo. You 
connect to those games through the Joint Operations: Typhoon Rising 
menu. 

* Players can host Demo games. 
You can host up to 64 players in your own games using the one map, 
or you can play games hosted on NovaWorld. 

* Two teams. 
You can play as a member of the Joint Operations force or as an 
Indonesian Rebel. Each team can access different weapons and 
vehicles. 

* Drivable vehicles. 
You can control vehicles on land, through air, and across water. 

====================================================================== 
3. System Requirements 
====================================================================== 
VIDEO CARD: 
DirectX 9.0 AGP video card with 32MB & HW-T&L required. 128MB or 
greater recommended. Compatible 3D cards include: nVidia GeForce 2, 3, 
4, and ATI Radeon 8500, 9000, 9200, 9600, 9800. 
We do not support the following video cards: ATI Rage, FireGL, NVIDIA 
Quadro, TNT/TNT2 and Vanta chipsets,Kyro, Kyro II, Intel 810 and 815, 
SiS, Xabre, Matrox chipsets 

Video cards without pixel shaders or with less than 128MB ram will not 
support all graphics features. 

Check our website, www.novalogic.com, for a full list of supported 
video cards. 

OPERATING SYSTEM: 
Windows® 98, ME, 2000, XP 

CPU TYPE & SPEED: 
Minimum: Pentium® III 1.2 GHZ equivalent 
Recommended: Pentium 4 2.4 GHZ equivalent 

MOTHERBOARD: 
Minimum: AGP 2X 
Recommended: AGP 4X 

HARD DRIVE SPACE: 
1.5 GB available 

SYSTEM MEMORY: 
Minimum: 256MB 
Recommended: 512MB 

MEMORY SPEED: 

Recommended: 266 MHz DDR (PC2100) or better 

CD-ROM SPEED: 
16x or greater CD-ROM drive 

DIRECTX: 
DirectX 9.0b required 

SOUND CARDS: 
DirectX 9 compatible 

CONTROLLERS: 
Windows® compatible mouse 

INTERNET: 
Minimum: 56k internet connection 
Recommended: Cable modem or DSL internet connection 
====================================================================== 
4. Server Settings 
====================================================================== 
The Demo for Joint Operations: Typhoon Rising allows you to play 
multiplayer games hosted on NovaWorld, or hosted by other gamers. 

Automatic Team-Size Balancing 
---------------------------------------------------------------------- 
When a game server cycles to a new map, the server will balance the 
teams automatically. This way, when one team in a game has more members 
than the other team, the server will swap the correct number of people 
from one team to the other. The players that are swapped to the other 
team are the players with the least amount of time in that server. 

Switching Teams 
---------------------------------------------------------------------- 
During games hosted by other players, you may be able to change teams 
in mid-game. This depends on whether the game is hosted with this option. 
To do change teams, press the "Change Team" button in the respawn screen. 

====================================================================== 
5. Drivable Vehicles 
====================================================================== 
You can now operate land, sea, and air vehicles. 

The controls are simple. 

Walk up to a vehicle and see the attach points. 
Press the SHIFT key to connect to the highlighted point. 
To detach, press the SHIFT key again. 
To move to an empty seat shown in the vehicle display of the HUD, 
press the SHIFT key and the corresponding number key at the same time. 

Use the typical WASD keyboard keys to control movement. 
Steer the vehicle by moving the mouse. To look around without turning 
the vehicle, hold down the right mouse button and move the mouse. 

Players can control any vehicle they come across on the battlefield. 
If the enemy leaves a vehicle unattended, you can jump in and take 
control. 

You can drive each vehicle at three different speeds. Control your 
speed with these keys: Z (slow) X (medium) C (fast) 

For helicopters, press the E key to raise your elevation. Press the 
Q key to lower your elevation. 
Press and hold the SPACE key to release flares. 
To orbit an area, press the W key and either the A key or the D key. 

The final version of the game will offer more vehicles than this demo. 

====================================================================== 
6. Weapons 
====================================================================== 
Several weapons are available for both teams. Each team uses some 
weapons that are exclusive to that team. More weapons will be available 
in the official release. 

Hand weapons 
---------------------------------------------------------------------- 
Knife [J]: The classic knife for silent kills up-close and underwater. 

Machete [R]: A long blade common to the jungles and perfect for stealthy 
kills. 

Colt 1911 [J,R]: High-powered clip-loading sidearm famous for reliability 
and stopping power. 

Smith & Wesson .357 [R]: This revolver is a heavy hitter like the Colt. 


Assault rifles & submachine guns 
---------------------------------------------------------------------- 
AK47 [R]: The well-known Russian assault rifle, popular in third-world 
countries. AK47s can be equipped with grenade launchers. 

AK74 [R]: The AK74 fires a smaller round than the AK47, but it fires 
more accurately, and recoils less. 

M4 [J]: This lightweight rifle works best for quick and close fighting. 
M4s can be equipped with the optional M203 grenade launcher. 

MP5 Silenced [J,R]: This silenced rifle can be heard only by those near 
it, but the smaller bullet requires better aim. 

M16 [J]: A heavier assault rifle than others, but more accurate. 


Machine guns 
---------------------------------------------------------------------- 
M60 [J]: This heavy gas-powered machine gun fires a dangerous round, 
but the tripod should be used for accuracy. 

M249 SAW [J]: The Squad Automatic Weapon machine gun delivers a large 
volume of effective fire; perfect for close quarters battles. 

PKM [R]: This belt-fed portable machine gun fires more accurately when 
aimed with the bipod. 


Sniper rifles 
---------------------------------------------------------------------- 
Dragunov [R]: Powerful semi-automatic sniper rifle with a faster rate 
of fire than bolt-action choices. 

M82 Barrett [J]: The .50 caliber ammo shot from this semi-automatic 
rifle can deliver a message from a long-range. 

SR-25 [J]: Possibly the most accurate semi-automatic sniper rifle. 


Specialty weapons 
---------------------------------------------------------------------- 
M224 Mortar [J,R]: A light and portable mortar allowing engineers to 
fire a highly explosive round at a designated target. 

Target Designator [J,R]: The visual line-of-sight provided by a 
designating player enables an engineer to fire a mortar from a safe 
distance. 

AT4 [J]: Portable rocket launcher designed to destroy armored vehicles. 

RPG-7 [R]: This shoulder-fired rocket-propelled grenade launcher is 
muzzle-loaded and can be fired at nearly anything. 

FIM-92 Stinger [J,R]: Point one at an enemy helicopter, RIGHT-CLICK to 
bring up your sights, wait for the lock-on signal, and fire. The 
stinger will track the helicopter through the air, but a good pilot 
might be able to avoid it. 


Explosives 
---------------------------------------------------------------------- 
Satchel charge [J,R]: Place the explosive package on a target, move to 
a safe position, and press the detonator. 

Flashbang grenade [J,R]: Disorients and distracts enemies in a 
non-lethal manner. 

Fragmentation grenade [J,R]: Exploding shrapnel causes casualties out 
to 15 meters. 


====================================================================== 
7. Voice and Radio 
====================================================================== 
Team communication during the game can be enhanced by using both the 
voice emotes and radio macros. The menus for both voice and radio 
communication include dynamic choices that change depending on your 
player class and location in the game. 

Voice 
---------------------------------------------------------------------- 
Press the F9 key to see a list of voice emotes for your character. 
Then press the number key of the emote you want your game character 
to say. Other players standing near your player will hear the 
emote you choose. 

Notice that the choices for the 8 key, 9 key and 0 key are displayed 
in a different color. Those three dynamic emotes change depending on 
your character class, and player locations such as in vehicles and 
on emplaced weapons. 

Radio 
---------------------------------------------------------------------- 
Press the F10 key to see a list of radio messages. Then press the number 
key of the message you want your character to speak into his radio. 
Everybody on your team will hear you on their radio. 

The choices for the 9 and 0 keys will change dynamically based on your 
game situation. 


====================================================================== 
8. Mouse Controls 
====================================================================== 
Left mouse button Fire 
Right mouse button Scope toggle 
Mouse movement Look up or down. Turn left or right. 
Mouse wheel Cycle through weapons 


====================================================================== 
9. Default Keyboard Mapping 
====================================================================== 
ESC Exit / Load saved game 1 Knife 
F1 Help 2 Sidearm 
F2 1st person view (no gun) 3 Primary weapon 
F3 1st person view (with gun) 4 Flashbang grenade 
F4 3rd person view 5 Fragmentation grenade 
F5 Statistics 6 Smoke grenade 
F6 HUD detail level 7 Explosive 
F7 Cycle waypoints 8 Radio detonator 
F8 9 Medic pack 
F9 Voice emotes 0 Armory 
F10 Radio macros 
F11 Screen shot 
F12 Map legend 

W Move forward B Binoculars 
A Strafe left N Night vision goggles 
S Move backward M Map 
D Strafe right - Zoom in HUD 
Q Lean left (roll left if prone) = Zoom out HUD 
E Lean right (roll right) 
Z Prone position 
X Crouch position SHIFT Attach / Use item 
C Stand position SPACEBAR Jump 

R Reload weapon K Friendly tags (on/off/abbreviated) 
T Talk (all players) G Goals 
CTRL+T Squad chat J Recent 
messages. 
Y Team talk (your team) 
U Crew talk (people in your vehicle) 
I Info 
O Aimpoint brightness 
F Hot swap key (switches to grenade lanucher or medic pack if 
equipped) 


TAB Player list / Kills PAUSE Pause game (Training 
levels only) 
' Command prompt SCROLL LOCK Auto-run toggle 

CTRL+R Re-enter the spawn queue/commit suicide 
Multiplayer game host screen 


Keyboard controls for mouse movements 
---------------------------------------------------------------------- 
P Look up [ Scope magnify - down 
. Look down ] Scope magnify - up 
L Turn left " Scope zero (press SHIFT key) 
; Turn right / Scope toggle 
ENTER Fire weapon 


Duplicate Key Mapping 
---------------------------------------------------------------------- 
Up arrow Move forward DELETE Stand position 
Down arrow Move backward END Crouch position 
Left arrow Strafe left PAGE DOWN Prone position 
Right arrow Strafe right 


Camera controls (in 3rd person view) 
---------------------------------------------------------------------- 
On the numeric keypad: 

7 Zoom in 4 Camera left 
8 Camera up 5 Reset camera 
9 Zoom out 6 Camera right 
2 Camera down 

====================================================================== 
10. Known Issues 
====================================================================== 

Video 
---------------------------------------------------------------------- 
Windows XP ALT+TAB Issue 
When running Joint Operations: Typhoon Rising under Windows XP, you 
may experience problems task switching (i.e. using ALT+TAB) if you 
have set your game resolution and bitdepth to the same settings as 
your desktop. You are advised to either choose a different 
resolution in the game Options menu, or change your desktop 
resolution before running the game. If you don't plan on switching 
tasks during the game, these measures are not necessary. 

ATI Video Cards 
---------------------------------------------------------------------- 
At the time of writing, there are a number of known issues with the 
Radeon 8500, 9000, and 9200 cards. Most can be fixed by installing 
the latest Catalyst drivers from the ATI website, version 4.5 or newer. 
Some other issues are scheduled to be fixed with the Catalyst 4.7 
drivers, which will be released shortly after the Joint Operations 
initial retail release date. 

There is also a known issue with the ATI Radeon 9800, where the use of 
full scene anti-aliasing cannot be used in conjunction with frame 
effects set to high. Either setting alone is acceptable but not 
together. 

Before calling Technical Support make sure you have installed the 
latest drivers for your video card. 


====================================================================== 
11. Checking for Updates 
====================================================================== 
There are three ways to check for updates. 

1) When logging into NovaWorld from in-game, you will be notified of 
any new updates that might be needed. Simply click on the "Yes" 
button to begin the update process. If you do not wish to update 
select the "Exit" or the "No" button. 

2) The main menu contains an "Update" button on the lower right hand 
side of the screen. Click on "Update" to begin the update process. 
Note that you must be connected to the internet to begin the update. 

3) Another way to check for an update is by selecting the "Update 
Game" shortcut from the start menu. Simply press Start, then select 
"Program Files", then "NovaLogic", then "Joint Operations Typhoon 
Rising', and then select the "Update Game" shortcut. 

====================================================================== 
12. NovaWorld 
====================================================================== 
The NovaWorld online community hosts multiplayer games for the new 
Joint Operations: Typhoon Rising. When you join, you can discuss the 
games in forums, access squad information, monitor player statistics, 
access modification tools, and download updates. 

Visit www.novaworld.com often to become part of the community and 
learn about upcoming tournaments. 


====================================================================== 
13. Technical FAQs 
====================================================================== 

Ping 
---------------------------------------------------------------------- 
What is "ping time"? 

Throughout Joint Operations: Typhoon Rising, you will see references 
to what is known as "ping time". A "ping" is when one computer sends 
a message to another computer and that computer sends a reply back to 
the first computer. The "ping time" is the time it takes for the 
ping process to occur. Ping times are used to determine how well 
your computer, their computer, and the network are operating. Ping 
times are usually measured in milliseconds. Low ping times means 
you, the network between you and the other computer, and the other 
computer are all relatively fast, and, generally, yield the best 
possible playing environment. Large ping times means some or all of 
the components involved in the ping process are slow, and, generally, 
yield a poor playing environment. 


What affects "ping time"? 

Generally, there are 3 components that affect ping times: 
1) your computer 
2) the network 
3) the computer you are pinging. 


1) Your computer 
Your computer is responsible for generating the ping message, and for 
placing the ping message on the network. Then, some time later, is 
responsible for retrieving the ping time from the network, and then, 
finally, processing the ping message and calculating the ping time. 
If your computer is underpowered and it is taking time doing things 
other than managing the ping time, you can introduce lag into the 
system. Having a slower speed CPU, insufficient RAM, a fragmented hard 
drive, or a low-end video card all contribute to higher ping times. 
If you join a game server, options such as render detail, screen 
resolution, and others, all contribute to ping times. Having a faster 
render rate will usually help decrease ping times. If you're serving 
a game, choosing the dedicated server option over using a serve-and-play 
option will help decrease ping times. 


2) The network 
Most of the time the only control you have over the network is your 
ability to select what ISP you use and what type of connection you are 
using (i.e., DSL, Cable Modem, dialup, etc). Broadband networks offer 
a higher throughput and usually handle load much better than dial-up 
connections. The time of day plays a factor in the performance 
of a network; mornings, evenings, and weekends tend to be the busiest 
times and therefore cause more load on the network, which can cause 
higher ping times. The physical distance between you and the other 
computer plays a big factor as well. Connecting to game servers that 
are geographically near you help lowers ping times. 


3) The other computer 
The computer you are pinging may be accepting a large amount of 
network traffic, or the computer may be have a slow CPU or minimal 
memory. If you are a client and you are joining a serve-and-play 
server, your ping times may increase because the serving computer is 
rendering the game for someone in addition to serving it for others. 
Dedicated game servers can offer better gameplay results. 


Where do I find the "ping time" and what do they mean? 

There are 3 places in the game where Ping Times are displayed: 
1) in the game server list 
2) on the HUD 
3) in the Player Kill List. 

1) In the Game Server List 

When you click "NovaWorld" from the main menu, and then click "Games", 
you see a game list with the ping times listed next to each game server. 
These ping times represent the time from the game to their machine and 
back. Usually, this time is the lowest out of all the ping times 
listed because, in this instance, the game server you are pinging uses 
the operating system to retrieve the ping request and send the ping reply. 

2) On the HUD 

In the upper left corner of the HUD (Heads Up Display), you'll see the 
performance indicator. This represents the your computers performance. 
Green is good, yellow is fair, and red is poor. 

3) In the Player Kill List 

When you bring up the player kill list (by pressing the TAB key), 
you'll see the performance indicator. Green is good, yellow is fair, 
and red is poor. 

====================================================================== 
14. Third-Party Legal Information 
====================================================================== 

Joint Operations: Typhoon Rising uses Bink Video Technology. 
Copyright (c) 1997-2004 by RAD Game Tools Inc. 

====================================================================== 
15. Copyright 
====================================================================== 
© 2004 NovaLogic Inc. NovaLogic, the NovaLogic logo and NovaWorld are 
registered trademarks of NovaLogic, Inc. Joint Operations, Typhoon 
Rising, Joint Ops, the Joint Operations: Typhoon Rising logo, Don’t 
Re-live History Make It and the NovaWorld logo are trademarks of 
NovaLogic, Inc. in the United Sates and/or other countries. Windows 
is a registered trademark and Direct 3D and Direct X are trademarks of 
Microsoft Corporation. Dolby and the double-D symbol are trademarks 
of Dolby Laboratories. NVIDIA and the NVIDIA logo are trademarks of 
NVIDIA Corporation. Intel and Pentium are registered trademarks of 
Intel Corporation. All other trademarks and logos are property of 
their respective owners. U.S. Patent #s 5,625,759, 5,550,959, 
6,020,893, 6,373,890 and 6,700,573. European Union Patent # 0824830.

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Nova Logic Dev Team


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Registered 16th June 2004

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