A map with a twist - use logical puzzle solving to find your way through this map. Every problem has one or more deadly solutions. (Read the included text file for further detailed information)
Average play time with 5 players: 1hr 35min
(For JO: Typhoon Rising)
NOTICE: Testing of this map took 5 experienced players a minimum of 1hr 35min to complete. All testing was done live, spectators were not permitted. This map was created to just play and have fun without all the run and gunners. If you're a run and gunner type player, you'll hate this map. This map requires players who are able to logically solve the puzzle to get to your next goal/waypoint. You might have to blow something up; kill something; or just be standing in the right spot to trigger the correct sequence of events. The waypoints have been placed so that each points to a certain area that you should pay close attention to. Use and follow your waypoints; they will be your guide. Watch your step; not everything is as it appears to be. Map Info: 231 People 35 Vehicles/Objects 746 Buildings/Decorations 28 Markers 12 Area Triggers Map Goals (in order): Destroy Radios Destroy Ammo Crates Destroy Technicals Reach Final Waypoint Enjoy it! All comments are welcomed; positive or negative - all help me learn to make better, more creative maps for players like you! Mr WebMaster
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