Bao-Dur to Sith Lord - Remote to Sith Marauder

Bao-Dur is the only Zabrak party member that you come across in both Knights of the Old Republic games. He’s also the only party mem...

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Bao-Dur is the only Zabrak party member that you come across in both Knights of the Old Republic games. He’s also the only party member that comes with another member, which is his remote that follows him around. Not to confuse anybody, but he’s often referred to as an Iridonian in Knights of the Old Republic II: The Sith Lords because he’s from the planet of Iridonia. Yes, a Zabrak and an Iridonian are the same thing. If I had a nickel for each time I saw it confuse someone, I’d be very rich. It’s like how we can be called humans, but also Earthlings. Hopefully that analogy makes it less confusing. What if Bao-Dur was something else in your game? Would that interest you?

Disciple of the Sith makes his FileFront debut with a mod that changes Bao-Dur from his Zabrak self into a Dark Jedi. Well, he’s going to be human in a Dark Jedi robe, hood, and mask that was seen often in the first Knights of the Old Republic game. The author made him a Sith Lord at level 10 and gave him some Force Powers. No need to try to train him as a Jedi. Hopefully it won’t screw up your game if you do train him to be a Jedi Guardian. It sort of helps explain why Bao-Dur knows so much about lightsaber construction being a Sith Lord and all. ;) Don’t be surprised in some areas of the game like when Bao-Dur gives the remote instructions on Malachor V that he’s back to looking his Iridonian self.

Now, the remote is a female Dark Jedi with this mod. She does have some stats to make powerful and she comes with a red double-bladed lightsaber. She’s a Sith Marauder at level 25, and the author checked every Force Power available. Not all of them will work because some of them can only be used if you get them by the plot, which is for the Exile the use only. I’ve never set the remote to be someone who uses melee combat, so it will be interesting to see how or what it will do in a fight. You’ll just have to find out. You will have to have a saved game before Bao-Dur and his remote join your party in order for this mod to work. Enjoy the new mod! :D

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem

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Download 'baodur_to_sith_lord_remote_to_sith_marauder.zip' (7KB)

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KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
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AUTHOR:Disciple of the Sith
EMAIL: robman2150@yahoo.com
NAME: Bao-Dur to Sith Lord_Remote to Sith Marauder
CREDITS: Me

FILENAME: Bao-Dur_to_Sith_Lord-Remote_to_Sith_Marauder
FILE SIZE: 117kb
DATE RELEASED:8-01-07

DESCRIPTION: This will make Bao-dur and remote Sith

INSTALLATION INSTRUCTIONS: Drop the utc. files into the override folder

COMMENTS: I know that I am not the only person who never uses Bao-Dur except when I have to on Telos. What this will do is make Bao-Dur and his remote a Sith.  

BUGS: The Remote may Not Attack enemies sometimes

PERMISSIONS: You can use my mod as long as you get my permission and you give credit to me for making it.

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

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Disciple of the Sith


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Registered 2nd August 2007

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