Ever thought that jaw piece on Darth Malak was just so cool? Yes, Darth Malak had to wear it because he lost his mouth in a lightsaber duel. Rumor has it (remind you it’s only a rumor, not fact) that it was Master Kavar that chopped off Malak’s mouth. So, Malak decided to cover up that embarrassing injury with a jaw piece to make him look more menacing.
Inyri Forge by request has made a mod that allows you to wear Darth Malak’s jaw piece. Ever felt you wanted to cover your mouth for some reason? Or you want to carry a “piece” of Malak on you? This mod will fill in the need. Since this mod can’t be picked up in game play, you’ll have to manually get it in the game. To get this jaw piece, either use the KSE or just type...
This mod is meant for both Knights of the Old Republic, and Knights of the Old Republic II: The Sith Lords. The TSL version has a story behind it that if was taken after Malak’s death in KOTOR. The author said you’ll have to make up your own story for the K1 version. This item is restricted to the dark side of the Force. Also check out the bonus stats you'll get in the readme.
Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
*********************************** Knights of the Old Republic Knights of the Old Republic: TSL *********************************** TITLE: Darth Malak's Jawpiece AUTHOR: Inyri Forge E-MAIL: email@example.com FILENAME: malakmask_if.zip FILESIZE: 54kb DATE RELEASED: 29 August 2006 -------- CREDITS -------- Bioware, all the way. And of course the guys at Holowan for support :). -------------------------- INSTALLATION INSTRUCTIONS -------------------------- IMPORTANT! Read this section so you don't install this wrong. **THIS MOD IS FOR BOTH K1 AND K2, SO PROPER INSTALLATION IS IMPORTANT** FOR K1: -put all contents of the folder labeled "UNIVERSAL" into your override folder -put all contents of the folder labeled "K1" into your override folder FOR K2: -put all contents of the folder labeled "UNIVERSAL" into your override folder -put all contents of the folder labeled "K2" into your override folder INCLUDED FILES: -g_i_mask78.uti -ii_mask_078.tga -i_mask_078.mdl -i_mask_078.mdx -this read-me ------------ DESCRIPTION ------------ Darth Malak is the villain of the first KotOR game. A usable mask of Darth Malak's metal jawpiece was requested at Holowan Laboratories, and I'm not about to turn down an exciting (and painfully simple) mod if it'll make someone happy! This mod includes a wearable version of Darth Malak's metal jawpiece. The mask is restricted to Dark Side only, as the idea is you've discovered it after Malak's death (only applicable in K2, since he's still alive in K1 -- come up with your own backstory for that!). It has several bonuses aimed toward a darkside character. MASK STATS: -light armor feat required -restricted to dark side -+3 vs. Light Side -saves +3 to Light Side ----- BUGS ----- -mask doesn't work well for all models (clipping with females and some male heads with long hair [or big ears :p]) ---------------- INTERESTING FACT ---------------- This read-me file takes up most of the space in this archive. ------------------- DISTRIBUTION NOTES ------------------- You may not redistribute this file or any material contained within in any form without my express permission. If permission is given, this read-me must be included. It's not like I bite, so don't be afraid to ask. I'm not going to say 'no' unless your mod is a complete disgrace to the world, and there aren't many of those out there ;) THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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