New content mods are always nice, and here's another - you can now have Mission and Zaalbar in your party. (With the former replacing Mira and the latter being a puppet.)
There's a couple other mods to recruit party members from KotOR I out there, but I like this one in that it adds new dialogue and ties it to the rest of the story. Granted, there's still a couple conversations that could use editing, but the new dialogue is a definite plus.
This mod also works with Princes Artemis' Dustil recruit mod and uses the TSLPatcher, so no worries about compatibility. Have fun!
Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
====================================================== KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION ====================================================== AUTHOR: Crunchyboy and Mindtwistah EMAIL: firstname.lastname@example.org NAME: Mission and Zaalbar For K2 DESCRIPTION: Adds Mission from K1 into TSL! But where would she be without her faithful wookie friend, Zaalbar? Well, he's in here too as Mission's puppet character. (i.e. Bao-Dur and his remote -- Mission and Zaalbar) This version works with PrincessArtemis’s Dustil Recruitment Mod Mission replaces Mira, but has the same dialog. This isn't all that bad because it creates the story that Mission became a bounty hunter after the destruction of the Star Forge. Besides, Mira's voice sounds like a "grown-up Mission" anyway. Futhermore, Mission's and Zaalbar's appearances are just Twi-lek and Wookie skins from TSL. NO SKINS WERE IMPORTED INTO TSL FROM KOTOR 1! This also isn't all too bad because it's been five years or so since the end KOTOR 1, and now they both look more "grown-up". _____________________________________________________ INSTALLATION INSTRUCTIONS: Simply click on the TSL Patcher icon and follow the directions. That's it. FOR V3: Possibly some new dialog, perhaps a new storyline and/or quest regarding Zaalbar...and...maybe a confrontation between Zaalbar and Hanharr... How exciting! *NOTES: Just a tip... Have Mission (Mira) in the party that goes to rescue the Exile from Goto... I'll leave the rest up to you.* BUGS: When Mission goes in the Jekk-Jekk Tarr Bar, she may not be wearing the Environment Suit. This bug works with the story, because Twi-leks can breathe the air in there, therefore no Environment Suit is needed. That's the only bug that I have discovered so far. If you find any more, please let me know via private message or email so that I can maybe fix them in V3. This mod cannot, I repeat CANNOT, be uploaded to any other sites without my permission! If you do not abide by these rules, I will personally hire Jackie Chan to pummel you into a think lemon custard and sprincle marshmallows on your sweet lemony corpse. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. CREDITS: Me (for most of the .dlg editing) and Mindtwistah (for most of the scripting) with tremendous assistance from JediShemL, Darth Dementous, Stoffe, DarthShgaad, and tk102 for their amazing tutorials, ideas, help, etc. Fred Tetra for KOTOR Tool, JediShemL for his Custom Portraits For K1 mod, Stoffe for the TSL Patcher, and tk102 for DLGEditor. This mod would never have happened without them.
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