Playable Dopak

Well, what do we have here? Shem has finally released his Playable Dopak mod. I say finally because he's been using that head to make...


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Well, what do we have here? Shem has finally released his Playable Dopak mod. I say finally because he's been using that head to make YouTube videos for ages, and now he's decided to give all of you out there the chance to use it as well. Now, let's see...there are six parts of a head mod that I can think of: there's the head skin, the dark side transitions, the portraits, the basic clothing, the underwear, and of course there's all that .2da editing that you won't have to worry about because this mod uses the TSL Patcher. So let's start with the head skin.

Well, it's Dopak. Not much more to say than that. :P Dopak is one of the mercenaries on Dantooine that hangs out with Azkul by the old ruins. He's the guy with whom Zherron has been secretly trading messages, and he'll give you his opinion about the settlers, the administrator, and just about everyone on the planet. Shem took Dopak's head and made it as an optional head for a male Exile. As for dark side transitions, there's one skin, featuring Sith eyes similar to the ones that Anakin gets in Episode III: Revenge of the Sith. And of course there are custom portraits included.

One of the things I've noticed that most modders include with head mods is custom underwear and clothing for their character. Well, this is no exception. Dopak will have a black jumpsuit instead of a potato sack and red bowling shoes. And the clothing is a reskin of Jolee's clothing from Knights of the Old Republic I, I believe--just one of many KotOR I elements left over in the game files.

And that's about it. If you're looking for another head option, well here you go. As I mentioned earlier, the TSL patcher will install everything. Make sure you select your SWKotOR2 folder, not the Override folder. And you'll need WinRAR/7zip to extract the files. Enjoy! :)

NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.


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Download 'playable_dopak.7z' (677KB)


Title: Playable Dopak
Author: Shem
Date Released: 6/9/08

Description: Remember Dopak?  He’s a mercenary on Dantooine that hangs out by the old temple ruins where with the Star Map use to be before Malak blew holes in it.  He was also was given a unique look that people seem to really like including me.  The reason behind why I like it is because that look seems more like what the Exile could have looked like in my opinion based on the personality traits we saw in the game.  There have been many requests for me to release this, so here it is.

Well, I finally released my work for this head and personalized it a little for you to enjoy.  As many of you know I’m an anti-zombie looking dark side transitions person and this head is no exception.  The only thing this new playable head will have when fully turning to the dark side is Sith colored eyes.

This mod comes with custom portraits, a black jumpsuit when he is found on Ebon Hawk, and his own custom clothing look that I think looks better than the commoner clothing that you usually find on the Exile.

If you choose to use the Dopak head, another alternate head will take the place of Dopak when you see him on Dantooine.  That way the Exile won’t be a clone of Dopak.  If you later choose another head while having this mod installed, Dopak gets his default head back.

Important Note: When selecting the head from the menu while starting a new game, keep in mind that if you don’t see the Dopak head at random selected, his default clothing texture will be funny looking as it will try to work with the commoner clothing model.  It’s no big deal as this glitch is only there when in the selection process.  Once you start your game it will be fine.

Instructions: The TSL Patcher will be used to make these changes.  Use the “Playable Dopak.exe” to install the mod.  Make sure you select the folder where you installed your game, not the override folder itself because the Patcher is looking for the dialogue.tlk file.


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