Republic Clone Troopers

Just like you saw the Stormtrooper mod make its way from both Knights of the Old Republic games, the Clonetrooper mod has to make its...


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Just like you saw the Stormtrooper mod make its way from both Knights of the Old Republic games, the Clonetrooper mod has to make its way there too, right? So yes, this is for Knights of the Old Republic II: The Sith Lords. I know many people are going to be happy with this since I have read the comments about wanting this for TSL. Well, your wish has finally come true! :D

You also get the different colors that symbolize the ranks of the different Clonetroopers, and you also get the DC-15 rifle model by Locutus). Bneezy and Xavier2 also helped out with getting this helmet in the game. Read the readme for instructions on the different installations. There are .2da files involved so you will have to do some merging if you are using those specific files in any other mods you have in your override. This includes the item create function where you can make these items at the workbench, also if you want to use the Stormtrooper mod that was just released you will have to do some merging if you want to use both mods. Enjoy being Clonetroopers in TSL! :D

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.


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TSL Republic Clone Trooper Mod


Porting the mod to TSL.  Skinned each armour texture and helmet texture.  
Jointly skinned the DC-15 rifle.  Edited the creation files for the the armour, 
helmet, and blaster rifle.  Created the icons for the armour and helmets in the

Additional KOTOR Modders:


Imported the clone and pilot helmets created by the Jedi Academy AOTC/TC
team.  Made the helmets wearable by the PC and party NPCs.  Created new
heads to replace those for the Republic troopers. 


Jointly skinned the DC-15 blaster rifle and created the icon.  Edited the 
appropriate files to replace the republic troopers and Carth with clonetroopers.  
Created the textures for the clone replacement of Carth as well as new clothes.

Modeled the DC-15 baster rifle.

This mod adds Republic Clone Troopers to The Sith Lords.  It is essentially a port of the KOTOR
clone trooper mod.  There are multiple armours and helmets that reflect those seen in Attack 
of the Clones.  These variants are:

Standard Trooper - White
Sergeant - Green
Lieutenant - Blue
Captain - Red
Commander - Yellow
Pilot - Yellow with unique helmet

The clone trooper armour that is wearable by players and party NPCs.  The mod 
includes both body armour suits and helmets, and they can be equiped independently 
of each other. Along with altering the characters appearance, the clone trooper armour 
provides the following bonuses to the player characters:

Body Armour:
Defense +14
Max Dexterity Bonus +0
Limited environmental protection

Awareness +4
Immunity to poison

The mod also includes the DC-15 blaster rifle which is fully upgradable.


The clone trooper gear can be installed in by the following steps:

1. Extract all the files into the Override folder in the The Sith Lords directory.  The
files will be placed inside their own directory in there.  This allows the armours and blaster 
to be created during the course of the game.  
Note: a high enough experience level and repair skill are required to create the items.

2. Using the "giveitem" cheat command (Optional!)
This method will add the armour and helmet to the player character's inventory.
To enable cheats, in your game directory edit swkotor.ini and under [Game Options] 
add EnableCheats=1.  Start the game then when playing press ' to bring down the console
prompt, which is not visible.  At the console prompt, type &quot;giveitem <item name>&quot; to add 
the item to the inventory.  

The item names are:

Soldier: soldier_armour, soldier_helmet
Sergeant: sergeant_armour, sergeant_helmet
Lieutenant: lieut_armour, lieut_helmet
Captain: captain_armour, captain_helmet
Commander: commander_armour, commander_helmet
Pilot: pilot_armour, pilot_helmet
Rifle: g_w_hvrptbltr097

These can then be equiped by the player with the appropriate feats from the inventory screen.

Simply remove all the files from the Override directory.

Modding Information:

Several configuration files have been altered from the original game.  The following is 
information that can be used to combine this mod with others that affect the same files.
You will require the kotor_tool to merge these files. 

- added lines 209-221

- added lines 214-226

Known Issues:
If you encounter issues, please report them to Prime's email address specified 
above.  I will do what we can to correct them.

NOTE: if you already have a modified itemcreate.2da or itemcreatemira.2da file in your Override
directory, DO NOT replace those with the versions included in this mod.  This will
have undesirable affects on the other mods.  You will have to choose which mod you
want to use.

Thanks to the AOTC/TC for allowing us to use his awesome Jedi Academy clone trooper 
helmets.  Thanks to all the original KOTOR members of the team for coming together and 
working on this mod.   

Thanks to Fred Tetra for creating the truly fantastic kotor editing tool.  Also 
a appreciative shout out to the many friendly folks at the Lucasforums' Holowan 
Laboratories board who have provided guidance and insight as well as answering 
numerous questions.

Finally, thanks to Bioware for making a truly kick ass game...

This mod is not supported in any way by Lucasarts or Bioware.

You may alter or modify these files for your own personal use.  

If you wish to use any or all of these files for you own public mod, please
contact PRIME for permission at the email addresses at the beginning of this file.  If 
we grant permission, please give us credit and include this readme file with your mod.

If you wish to use the clone trooper helmets in a mod, you will also have to get permission
from the models' creators, the AOTC/TC team.

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Registered 23rd May 2002

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