It wasn’t long ago when GobDemoMaster gave us a mod where we could open doors that were locked in the game Knights of the Old Republic II: The Sith Lords. I later hint at a possibility that the author could make one that included Nar Shaddaa and Malachor V. Well, he thought it was a good idea himself and decided to go through with it.
So here we go again. Nar Shaddaa has a couple of places that are cool to check out when opening those doors. One of them on the landing pad area module and the other one on the docks. Malachor V’s Trayus Academy has a few to open. I should leave out some mystery by just saying try to open doors that you weren’t able to open before. Heck, just explore every square inch of the academy and there will be many hidden surprises. This should keep you busy for a while. :p
One thing I should point out that wasn’t said in the last review (I forgot to put it in) is that you must start with a saved game before entering those modules for the first time for this mod to work properly. Hopefully that hasn’t been an issue with the last release, but if it has, this advice could be the reason. Enjoy! :D
Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
KOTOR 2 Restored rooms part 2 By:Gob.Demo.Master Introduction: This was not made because I found any new great areas but because I just like seeing all of the areas that I can in the game. Description: This mod opens doors into 51 rooms on Malachor V inside the crescent and training grounds It also opens 2 doors into a small cantina on Nar Shaddaa on the refugee landing pad and 2 doors into a strange room with computers and maps on the Nar Shaddaa docks. Installation: Extract the .utd files for the Doors into the Override directory, Start Kotor, start a new game or at least one that hasn’t been to the planet that you want the doors open on, And Tada! Restored content!
There are no comments yet. Be the first!