Revenge of The Sith

The Sith you know them, you love them, and more of them just seems right somehow. Well that is exactly what Obiwan3001 though when he...

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The Sith you know them, you love them, and more of them just seems right somehow. Well that is exactly what Obiwan3001 though when he upgraded the second version of his ever popular "Revenge of The Sith". This one has some fixes like it turns the sith commoners into dark jedi like my own mod "Trayus Academy Clothing Fix" mod, fixes some of kriea's dialog, and also makes sion and kreia more formitable oppenents. Also I like to give a recap of what the previous mod did for all of those mods that have multple parts to them, so here it is...

The final battle I would say that it is one of the most epic moments in the game besides when Kreia drains the Force from the Jedi masters in the enclave. Although this level is cool and filled to the brim with obsticles it was always missing that special something and what is it you ask...Well more evil of course. Ok now here is where I get serious, I just got this mod from Obiwan3001 and I have to say I am liking the idea he has with this more and more. This mod actually changes the lightsabers Kreia (Darth Traya) controls at the end of the battle into Darth Revan (My absolute favorite Sith Lord), Darth Malak (The one who I hate because he tried to kill my favorite Sith Lord ), and the weak yet evil Darth Bastila (I don't really have anything to say about her!). Now not only does it do that I think this gives Kreia some new dialog options too when you talk to her, anyway though this mod is defiantly cool and something that will give the game more of evil array of Sith Lords to fight also I think that Obiwan3001 added in some new stats to the character that will be the lightsabers so it should make the final battle loads more interesting. Anyway enjoy people!

As you can see from the previous review this mod definatly has a lot of neat features including turning the lightsabers that Kreia uses as a last resort in the final battle into Sith Lords from the previous Knights of the Old Republic game. So this is one of those great mods that definatly puts "The Sith Lords" back in "Star Wars Knights of the Old Republic II: The Sith Lords". Good Job Obiwan and to the people...Enjoy!;)

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-SithRevan

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Author, Obiwan3001
Size 500kb
simple mod
Name: RotSV2.1 = revenge or the sithV2.1
THanks to, Me and Darth cor, MasterCade, PuckUdoc
Version 2.1

Comments: This mod is a upgraded version of RotS (of course its V2.1 LoL) but most npc changes are on either Malacore or Nihilus's ship called the ravanger relay all bugs, ideas or anything els to me at rotsobiwan@aol.com

Bugs, V1 dialoge stopes and wont continue,stuck in trayas core
Fixes in V2.1
-changes some darkjedi in trayas academy from normal commoners into masked, diffrent sith with new weapons
-fixes problem with dialog not continueing with traya in trays core
-enhances both sion and traya to be formitable sith

not support by bioware, or lucas arts use at your own risk

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obiwan3001


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Registered 16th October 2006

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