Suvam Tan

Just so you guys know, this is my 300th mod review at this site.

Does anybody remember playing your Knights of the Old Republic ga...

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Just so you guys know, this is my 300th mod review at this site.

Does anybody remember playing your Knights of the Old Republic game and going to Yavin to meet up with the rodian merchant, Suvam Tan? If you have only played the xbox version of KOTOR and never downloaded the live content, you probably won’t have a clue to what I’m talking about. Anyway, Suvan Tan was the merchant who if you help out would let you buy lots of really great items and the lightsaber crystals, Heart of the Guardian and Mantle of the Force.

Ender Wiggin makes his FileFront debut by adding Suvan Tan to the sequel, Knights of the Old Republic II: The Sith Lords. The author also thought it would be great to have a parallel to what happened in the original game. You get to have side quests in order to get all the items he has to offer, which will send you to two other planets. Just about all the original items from the original game are available except for the armor. Pretty neat idea if you ask me.

Well, you don’t have to go to Yavin to find the rodian since it’s not available in TSL; he’s on Nar Shaddaa this time in the Refugee Sector. Just look for a rodian with the label Suvan Tan and you got him. There is also a screenshot to give a reference to where to find him. Some of the things I noticed is there are a couple of new Jedi robes available with this mod and their icons got a cool lightning effect in them. You can also get Suvan’s lightsaber with a new blade color that comes with it, slightly modified from the cyan color to somewhat give it a new feel.

There is a lot to discover with this new mod, so if you are really in the mood for something new, especially in the mood for a new side quest, then give this mod a try. This mod uses the TSL Patcher for easy installation and .2da file merging. Enjoy the mod! :D

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem

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Download 'suvamtan.zip' (1.38MB)

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Readme
Suvam Tan by Ender Wiggin , 1.38 MB Compressed, 5.56 MB 
Submitted Sunday April 14, 2007
Email: <Ender229@gmail.com> 
You can also contact me at Holowan Labs on LFN with the name EnderWiggin.
You can discuss this mod here:
http://www.lucasforums.com/showthread.php?p=2299716#post2299716
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This mod is for KotOR 2. It aims to put back Suvam Tan, the merchant from the space station orbiting Yavin IV. He is in the Refugee Sector on Nar Shaddaa - the Exchange portion. He also has all the items from his K1 shop except for the armors. He sends you on a little sidequest before you can use his items, however, but that parallels K1 where you can only get them at the end of the game. Not only does he have a sidequest that spans 2 planets, he also has a subsidequest after you open his shop. Be sure to ask Suvam if you get stuck... but someone who's played the game a few times shouldn't have much trouble getting through it.  Finally, you cannot cheat your way through Suvam's sidequest. Sorry, but the way I set it up was as a set a global that can only be set through dialog. To progress you need not have the item, you need to talk to the person who gives it to you. Hope you like my work. It took about 20 hours total time, although that includes bugs, multitask hours, and stupid mistakes.
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Files Modified
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appearance.2da - allows Suvam's suit to show
globalcat.2da - controls his quest
ia_MstrRobe_092.tga - the icon graphic for the red robe
ia_MstrRobe_096.tga - the icon graphic for the blue robe
iw_Lghtsbr_055.tga - the icon graphic for Suvam's lightsaber
iw_SbrCrstl_055.tga - the icon graphic for Suvam's crystal
iw_SbrCrstl_092.tga - the icon graphic for the blank data crystal
iw_SbrCrstl_096.tga - the icon graphic for the used data crystal
PFBN92.tga - the red robe texture for females
PFBN96.tga - the blue robe texture for females
PMBN92.tga - the red robe texture for males
PMBN96.tga - the blue robe texture for males
w_lsabrefoam01.tga - the texture for the color of Suvam's saber
adum.dlg - Adum Larp's dialog file
ew_adum2.dlg - the dialog file for my added Trandoshan
ew_garm.dlg - Garm Totryl's dialog file
ew_nunb.dlg - my Sullustan's dialog file
ew_suvam.dlg - Suvam Tan's dialog file
ew_hostile.ncs - the compiled script that makes NPCs enemies
ew_merchant.ncs - the compiled script that opens Suvam's shop
ew_sittingSS.ncs - the compiled script that controls the sitting of my Sullustan 
ew_sittingUD.ncs - another compiled script affects the sitting of my Sullustan
ew_trando.ncs - spawns my Trandoshan, runs the old enter script for 601DAN
k_enter_302.ncs - the spawn script for Suvam, runs the old enter script for 302NAR
k_enter_601.ncs - the spawn script for Garm, runs ew_trando.ncs
old_enter_302.ncs - the old enter script for 302NAR
old_enter_601.ncs - the old enter script for 601DAN
w_lghtsbr_055.mdl - the model for Suvam's saber, connects the color to the saber
w_lghtsbr_055.mdx - a file required for the *.mdl to work for Suvam's saber
w_lsabrefoam01.txi - a file that blends my texture for the saber color together
ew_adum2.utc - the character template for my Trandoshan
ew_garm.utc - the character template for Garm
ew_suvam.utc - the character template for Suvam
n_quarren002.utc - the character template for my Sullustan, he overwrites a quarren
a_belt_92.uti - see below
a_gloves_92.uti - see below
a_helmet_92.uti - see below
a_helmet_93.uti - see below
a_helmet_96.uti - see below
d_armor_92.uti - see below
d_device_92.uti - see below
d_device_93.uti - see below
d_device_96.uti - see below
d_interface_92.uti - see below
d_shield_92.uti - see below
e_imp3_92.uti - see below
e_imp3_93.uti - see below
e_imp3_94.uti - see below
e_imp3_96.uti - All of these files correspond to an item from Suvam's shop in K1
ew_bcrystal.uti - the item template file for the blank data crystal
ew_brobe.uti - the item template file for the blue robe
ew_datapad.uti - the item template file for Suvam's datapad
ew_rrobe.uti - the item template file for the red robe
ew_suvamsbr.uti - the item template file for Suvam's saber
ew_ucrystal.uti - the item template file for the used data crystal
g1_w_dblsbr001.uti - the item template file for the HotG doublesaber
g1_w_dblsbr002.uti - the item template file for the MotF doublesaber
g1_w_lghtsbr01.uti - the item template file for the HotG lightsaber
g1_w_lghtsbr02.uti - the item template file for the MotF lightsaber
g1_w_sbrcrstl20.uti - the item template file for the HotG crystal
g1_w_sbrcrstl21.uti - the item template file for the MotF crystal
g1_w_shortsbr01.uti - the item template file for the HotG shortsaber
g1_w_shortsbr02.uti - the item template file for the MotF shortsaber
u_l_colo_55.uti - the item template file for Suvam's crystal
w_brifle_92.uti - see below
w_brifle_93.uti - see below
w_brifle_94.uti - see below
w_brifle_96.uti - see below
w_melee_92.uti - these also correspond to Suvam's K1 shop items
ew_sshop.utm - this is the file that tells what Suvam's shop has in it

SOURCE FILES - 
ew_hostile.nss - the decompiled form of the same script; ready for editing
ew_merchant.nss - the decompiled form of the same script; ready for editing
ew_sittingSS.nss - the decompiled form of the same script; ready for editing
ew_sittingUD.nss - the decompiled form of the same script; ready for editing
ew_trando.nss - the decompiled form of the same script; ready for editing
k_enter_302.nss - the decompiled form of the same script; ready for editing
k_enter_601.nss - the decompiled form of the same script; ready for editing
Garm Coordinates.txt - the whereami armband output for Garm
Nunb..Coordinates.txt - the whereami armband output for where the Sullustan faces
Suvam Tan Coordinates.txt - the whereami armband output for Suvam
Trando Coordinates.txt - the whereami armband output for my Trandoshan



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Screenshots
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http://s163.photobucket.com/albums/t300/Suvam_Tan/
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Notes
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Thanks to:
Ossus_Keeper because his HotG and MotF mod were used to make my version
The members helped me get started modding
Fred Tetra for KT
Stoffe for script help and her installer
Sotetsarkany for beta testing and some texture opinons
Darth333 for her opinions and the Whereami armband
and Mono_Giganto for helping me back in '04 when I first came to HL. 
Because of his good nature, I stuck around.
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Known Issues
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If you do this after the battle of Khoonda, it was possible that the quest character could be gone. Because of this, I added a workaround that only becomes available right before the battle takes place. Because of this, it might, in theory, be possible to use both characters and do the same part of the quest twice, thus getting you one extra data crystal. If you do this, it is worthless. You just pay for it twice. You still get the same reward. Any person just playing will probably not even see this option, but it does exist. It won't be encountered unless you go looking for it. I only found it when I tried to find bugs.
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Installation/Removal Instructions
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To install, extract somewhere other than override, use Stoffe's installer, read my instructions, and then hit install.
To uninstall, remove the 70 files listed above from your override folder.

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To use any part of this mod, please contact me and ask permission. Plagarism is not something I enjoy and it will not be taken lightly. Without permission, do not repost this for me if a site goes down. Do not use parts of it in your own mod. Ask, and ye shall receive.
This is allowed at:
PGGameMods.com (if it's working)
KotorFiles.com
LucasFiles.com

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This Mod is not supported by LucasArts or Bioware or Obsidian. Do not contact them for support of this mod. 
This mod and all files belong to LucasArts and can be used in any combination mod of their choosing.
LucasArts is a trademark of Lucasfilm Ltd. Bioware and the Odyysey Engine is a trademark of Bioware Corp.

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Ender Wiggin


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Registered 17th April 2007

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