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Trayus Academy Clothing Fix - Star Wars: KotOR II: The Sith Lords Mods, Maps, Patches & News - GameFront

Trayus Academy Clothing Fix

I would like to just say I’m glad we’re fully back and ready again. We had some technical difficulties over the weekend and no mods were ab...

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I would like to just say I’m glad we’re fully back and ready again. We had some technical difficulties over the weekend and no mods were able to go up. Because of the difficulties, we had the first days of not having at least one mod since July 14. Now that the network is fixed, it’s time to do what you all came here for and that is looking for new mods! :D

Did anybody like that the fact that some of the NPC’s you would fight in the Trayus Academy look like commoners, but they were classed as Sith Lords, Sith Marauders, etc? To me that was just more evidence that Knights of the Old Republic II: The Sith Lords was a rushed game because they didn’t take the time to make the Sith students look more like Sith. That is where fellow staff member, SithRevan comes in.

This mod was originally intended to be released on August 4. Again, due to problems with the network, it’s two days late from its intended release. This mod is an update to the release that occurred on August 4, 2006. It was supposed to be the year anniversary of the release and SithRevan gave me specific instructions to upload this on the 4th. Hopefully because of the technical difficulties our site had that the year anniversary of the release wasn’t spoiled.

The big difference about this updated release is the new clothing that the author is displaying. Some of your favorite armors are going to be displayed. Also some dark side faces will appear on some of the NPC’s you’ll go up against. A huge difference because of the dark side looks you’ll be facing, making the Trayus Academy a much scarier place to go through. This mod does use the TSL Patcher to help those without any modding skills. I hope the two extra days of waiting was worth it. Enjoy the new updated mod! :D

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem

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.:A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION:.

-Author-
SithRevan

-Email-
sithrevan@kotor2files.com or
sithrev@gmail.com

-Name-
Trayus Academy Clothing Fix 2.0 (TAC-F 2.0)

-Credits-
SithRevan

-Special Thanks-
To Stoffe at Holowan Labs for the TSLPatcher program help. I
couldn't have done this without her skill. Thanks Stoffe!

-File Name-
TAC-Fv20.zip

-File Size-
1.49MB

-Release Date-
8.4.07

-Description-
This is, like I promised when I put out the first one, the second
version of the Trayus Academy Clothing Fix (TAC-F for short.) This
new version of TAC-F has some pretty interesting stuff, one being
the new way this mod installs itself, and the new appearences for
all of the characters in the levels. It also features some new
clothing for the Sith Murauders in each level giving them that
little push to make them look like the ultimate Sith Masters. I 
have also established a kind of hierarchy within the module so
it looks like the characters aren't just randomly being clothed. 
There are also smaller things that I have done like adding in a 
new module, 902MAL, which changes the way the Sith Assassains look 
and stuff like changing the "GoodEvil" value in the character files
so they all have a DS appearence to them. You also may notice as 
you go through the level the heads on the characters look
suspiciously firmiliar and that is because they are. I have put 
over 20 new different appearences in the appearence.2da file to 
bring you characters that don't only look individule but actually
are individule.

-Installation-
*WARNING: This is not an easy mod to install and you must follow
these directions to the letter!*

First what you need to do is go into your Modules folder, which
usually is located at "C:\Program Files\LucasArts\SWKotOR2\Modules"
and find these following files...

:Files:
902MAL.rim
902MAL_dlg.erf
902MAL_s.rim
903MAL.rim
903MAL_dlg.erf
903MAL_s.rim
905MAL.rim
905MAL_dlg.erf
905MAL_s.rim
906MAL.rim
906MAL_dlg.erf
906MAL_s.rim

Once you have found them you will need to either rename them or
*MOVE* them to a safe location elsewhere in your computer. Make
sure to *NOT* delete them.

After those files are moved or renamed you will need to 
double-click the "Setup" program that has been enclosed in this
.zip file. After you have double-clcik the Setup program a screen
should pop-up, click "Install Mod" and let it install the mod.

Now you can breathe easy... you just installed it.

-Comments-
This was a very fun mod to take and make a second version of. I 
have learned a lot since I put out the first one and I know I have 
sucessfully applied that year of knowledge to this mod in order to 
make it better a much more detailed then the last.

Also, this is an anniversery mod, I did this exactly a year ago
today so I can definitely say I am very proud of this and myself.

-Bugs-
None really, the only one that I encountered which I am pretty sure
I fixed was where a couple of the male apprentices were just not DS
transitioning at all. Like I said though I am pretty confident I
fixed that. If you see that or any other bug though just give me an
email and I will take a look at it.

-Permissions-
I don't care where you put this or how you use this as long as I
get some credit for initially doing it and the people who helped 
me get credit. Also if you could give me and email before using 
it in your mod I would really apprecite it. Thanks and enjoy!

-Disclaimer-
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY 
BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY 
LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS 
AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR 
IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE 
USAGE OF THIS FILE.

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SithRevan


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Registered 3rd July 2006

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