WELCOME TO THE NEW GAMEFRONT!
Welcome to our new experience for GameFront.com. Look out for articles and social posts highlighting new functionality in the coming days.
If you have any feedback, or encounter an issue please let us know via the #support channel on our Discord Server.
trexs_pocket_plane.zip —
Has anyone else here played Baldur's Gate 2? Do tell me you people have some taste... not that it rivals TSL or Torment, mind you, but any professed RPG fan should play it.
For those who haven't, your PC in that game (though technically in its expansion, Throne of Bhaal) had his/her own so-called 'pocket plane' for various plot-central reasons. In addition to serving as a crossroads for various events in the storyline, it was also a place your PC could upgrade their equipment and rest without getting attacked by enemies (and since most of the combat in ToB was a chore rather than a challenge, that was a Very Good Thing.)
Anyways, Trex's version of it functions similarly - your PC can warp there at will (the area that's re-used is the same as stoffe's arena), and tweak their gear at the upgrade benches. Through dialogue with some droids, though, you can give your PC things such as credits, XP, or party members that haven't yet joined you - the specifics are in the readme, but not all the functions can be done with cheats.
It should be noted, by the way, that this mod replaces the initial scene where T3 repairs the Ebon Hawk.
Note: Please remember to give the author of the mod feedback, as the download count isn't particularly verbose. Written comments tend to be much more useful and encouraging.
-Emperor Devon
TREX'S POCKET PLANE - KOTOR II VERSION Remember Baldur's Gate : Throne of Bhaal? Well if you don't, there was this very handy area named a pocket plane which you could warp to any time. Inside was a little butler named cespenar who could help you out with items and the plot. There were a few plot points here as well, but it was mainly a place to warp to, rest, and recouperate. This mod is intended as someting similiar, but for the game Knights of the Old Republic II : The Sith Lords. The origional purpose was to test out total conversion mods. Within the module, you can set various aspects of your character and team, then enter the game as it intends you do, rather than having to play through the entire game up to a certain point to see if it works properly. It can clearly also be used for fun though. CONTENT : This mod will replace the opening scene of T3-M4 repairing the Ebon Hawk. It includes the following. - EIGHT CUSTOMIZATION DROIDS. Through basic dialogs, these can; - Set your Current level by giving you XP. - Give you credits. - Add any party members at any time. This includes overriding them i.e. If you recruit Mira 'naturally' in the game, you can return to the plane and replace her with Hanharr. - Change your appearance to any of the Male PCs mid game. - Change your appearance to any of the Female PCs mid game. - Change your appearence to a number unique characers mid game, including Sion, Revan, Malak, Bastila & Nihilus. - Give yourself light side points. - Give yourself dark side points. - FIVE CRATES. These contain various items for the game, including lightsabers, blasters, robes, armors, medpacks & weapon upgrades. - TWO BENCHES One workbench, one lab station. - ONE ASTROMECH DROID This droid will give you a pocket plane warp band, which you can equip and activate to return to the Pocket Plane at any point in game. - CESPENAR JR. This Toydarian can; - Explain more thouroghly how the Pocket Plane works. - Warp you to various planets and locations throughout the game. - Give you more Pocket Plane warp bands. - Insult you. IMPORTANT NOTES : - ALTHOUGH THIS MOD OFFERS YOU THE CHANCE TO APPEAR AS BASTILA, THE GAME TSL DOES NOT INCLUDE HER UNDERWEAR MODEL. IF YOU PLAY AS BASTILA, THE GAME WILL CRASH AS SOON AS YOU REMOVE HER CLOTHES. IT IS POSSIBLE FOR ME TO CORRECT THIS, BUT IT WOULD MEAN THAT THIS MOD WOULD BE INCOMPATIBLE WITH ANY OTHER MOD WHICH ALTERS APPEARENCES. - THE STORYLINE OF THE GAME TSL, IS SET THROUGH THINGS CALLED BOOLEANS. IF YOU WARP PAST THE POINT (STORYLINE WISE) WHERE THIS BOOLEAN IS 'SET', IT WILL NOT REGISTER IN THE GAME THAT THE EARLIER EVENT HAS HAPPENED. IF YOU USE CESPENAR'S WARP ABILITY, I CAN ONLY RECCOMEND IT FOR A CASUAL PLAY THROUGH WHERE YOU DON'T EVEN CARE IF YOU FINISH, OR TO WARP BACK TO WHERE YOU JUST WERE. THE BEST PLACE TO WARP TO THE POCKET PLANE FROM WOULD PROBABLY BE THE EBON HAWK, OR THE START OF ANY PLANET (INCLUDING MALACHOR AND THE RAVAGER). - PLAYING THROUGH BOTH PERAGUS AND TELOS WITH CHARACTERS YOU'RE NOT SUPPOSED TO HAVE YET MAY CAUSE THE GAME TO FUNCTION INCORRECTLY. - THIS MOD SHOULD BE FULLY COMPATIBLE WITH ANY 'SKIP LEVEL' MODS AND THE WHEREAMI ARMBAND. THERE SHOULD ALSO BE NO INCOMPATIBILITY ISSUES WITH ANY OTHERS. INSTALLATION INSTRUCTIONS : - Extract the file 001EBO to your Modules folder. This is normally C:Programfiles/Lucasarts/SWKotOR2/Modules. - Extract everything else in your override folder. This is normally C:Programfiles/Lucasarts/SWKotOR2/Override. If the are any issues, you can find me at Lucasforums, or through my website www.D-EX-D.com TO UNINSTALL : - Delete the following files : 001EBO pocketwarp.nss pocketwarp.ncs pocktalk.dlg spells.2da topocket.nss topocket.ncs
There are no comments yet. Be the first!