TSL Jedi & Sith Battle Helmets Mod

Darth Moeller again graces us with another one of his awesome mods. This one looks fantastic. Just look at the sceenshots to see for yours...

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Darth Moeller again graces us with another one of his awesome mods. This one looks fantastic. Just look at the sceenshots to see for yourself. I’m usually not a big fan of head gear mods, or head gear in general. It’s usually because of the way it looks, but I have to say, if I was going to start using head gear, this mod is definitely on the top of my list. In this one, the author has made masks for both the Jedi and Sith users out there.

For the Jedi Mask, you will get...

-2 points to Awareness -2 points to your Force powers to regenerate -2 points to your Reflex skills -3 points improved to your saving throws against dark side opponents -You will get the Force Jump Feat, especially handy for those who are not in the Jedi Guardian class.

This mask is limited to light side users, requires you to have the Force Sensitive feat (which your PC comes with), and the Light Armor feat.

For the Sith Mask, you will get...

-2 points to Awareness -2 points regeneration to your Vitality -2 points to your Reflex skills -2 points added to your attack bonus when fighting light side opponents -You will get the Force Jump Feat, especially handy for those who are not in the Jedi Guardian class.

This mask is limited to dark side users, requires you to have the Force Sensitive feat (which your PC comes with), and the Light Armor feat.

To get these items added to your inventory, this mod is designed so you can create them at the workbench. Please read the readme on how to install this mod since it does use the TSL Patcher. As I’ve explained before in other reviews, this helps merge .2da files together. Very handy for those who have no modding skills. This is very important if you want to be able to create the masks at the workbench. And of course, enjoy the mod.

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem

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Download 'jedi_sith_helmets.rar' (279KB)

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Readme
TSL Jedi & Sith Battle Helmets Mod
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Author
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DARTHMOELLER
e-mail: jmoeller2@comcast.net

visit my site: http://insaneent.net

NOTE: For optimal viewing, line up the edges to fit the dashes.

Description:
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This mod adds two new helmets, the Jedi's Radiance of the Force and the Sith's Fury of the Sith.  The two helmets are restricted to their proper classes, and give the wearer abilities enhanced against the opposite alignment.  Only Force Sensitives can wear these helmets.

List of Files:

Configuration Files:
itemcreate.2da - allows the items to be created at the workbench
itemcreatemira.2da - allows the items to be created at the workbench

Jedi Helmet:
i_mask_90.mdl - model file
i_mask_90.mdx - model file
I_NeuralBand4.tga - texture file
ii_mask_90.tga - icon
jedi_mask.uti - properties file

Sith Helmet:
i_mask_91.mdl - model file
i_mask_92.mdx - model file
I_NeuralBand5.tga - texture file
ii_mask_91.tga - icon
sith_mask.uti - properties file


Installation:
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1.If you haven't done so already, create a folder named "override" (without quotes) in your KotOR II directory.

NOTE: this mod uses itemcreate.2da and itemcreatemira.2da files. If you are already using such files, please read the disclaimer below. It's VERY important that your .2da files aren't located within a sub-folder of your override directory!


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IMPORTANT NOTE! The installer will NOT look for existing files within sub-folders of the Override folder, just in the Override folder itself. If you have modified versions of any of the above listed files sitting in sub-folders, put them into into the main Override folder before running the Installer.
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2. Next, run the installer application named "Install Jedi & Sith Helmets.exe" that came with this mod. This will update the necessary game files and install the Mod into your game. Make sure that there is a folder named "tslpatchdata" present in the same folder the Installer application is. This folder contains essential data files the installer needs.

NOTE: You have to run this installer for this mod to work.  Simply copying the files from TSLpatchdata doesn't work!

3. Use the giveitem cheat (optional)
This way of getting the robes will add the items directly to the player's inventory.  To enable cheats, open your swkotor2.ini file, and under GameOptions, enter "EnableCheats=1" without the quotes.  Then in game, press the ~ button to open the console, which will be invisible.  Type "giveitem <item name>" without the quotes.  The item names are below.

Cheat Names:
jedi_mask - Jedi's Radiance of the Force
sith_mask - Sith's Fury of the Sith


Uninstall:
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Simply remove all files included in this mod from your override directory.


Known Issues:
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There are currently no known issues or problems with this mod.  If you do encounter any issues or problems, please alert me via the e-mail above. I will try to fix them the best I can.


Acknowledgements:
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Thanks to Fred Tetra for his amazing Kotor Tool.  Without it, none of this would be possible.
http://kotortool.starwarsknights.com

Special thanks for stoffe-mkb- for creating and providing use of her great TSL Patcher.  Now, you don't have to worry about .2da compatibility and all that merging files business.  Great job stoffe! http://www.starwarsknights.com/tools.php 

Thanks to all the folks at Holowan labs, for providing guidance and encouragement along the way.  You guys rule!
http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 


Conditions of Use:
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You are free to use this mod for your own personal use.  However, I must grant proper permission in order to use anything from this mod for a public mod.  If I do grant permission, make sure to give me proper credit in your readme and include this readme file with your mod.

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Darth Moeller


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Registered 26th November 2005

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