Weapon Re-Haul

Obiwan3001 brings us yet again more of those awesome changes for Knights of the old Republic 2 The Sith Lords as mentioned in the fir...

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Obiwan3001 brings us yet again more of those awesome changes for Knights of the old Republic 2 The Sith Lords as mentioned in the first review but with MORE upgrades and more of the awesomness that is the Weapons Rehaul mod. This one features bigger and better changes that will open up a whole new world of possiblities for the causual AND the insomniacs who play KOTOR 2. Some of the new features include upgraded stats on both weapons, robes, and armor plus it still has all of the feture you came to love in the first one! Now I usually like to give you all a chance to see the other review before I go into specifics so you all may see what this mod actually does, so here is the first review...

Obiwan3001 brings us another mod to play with that has lots of changes made, which obviously took a lot of time to do. I get to tell you some of the details of the changes he brings.

Let’s start with the lightsaber crystals. Some of them have been changed. Notably the crystal that bonds with you that you can get on Dantooine. He only modified two UTI files of that crystal, but there are a total of 36 possible outcomes with that crystal depending on which level you are at, your Force alignment, etc. Plus Kreia can make it more powerful as you get more powerful, which makes changes to a new UTI file. So the chances of getting the author’s modification is very slim. All of the color crystals give you bonuses, so those work to perfection.

The Zakkeg has been strengthen to give you more of a challenge. It now has 30 strength, 20 dexterity, and 31 constitution. It also has saving throw bonuses of 10 in fortitude, 9 in reflex, and 21 in will. He also made modifications to Kreia, Nihilus, and Sion UTC files. The problem with this is that he chose the wrong ones if he is planning on them being more powerful. I recommend the author to do some testing before releasing mods. That way he knows if they worked correctly.

In the balance folder you have the autobalance.2da file, which many areas have been modified. Lots of numbers have been decreases while others have been increased. I’ve never messed with that .2da file, so your guess is as good as mine as to what it will do since it isn’t described in the readme.

Fifteen pistols and thirteen rifles have been modified. Twenty-one melee weapons have been modified to be more powerful. Six headbands have been changed. Eighteen of the thirty Jedi robes have been changed. The author did take the time to make changes to all the possible default lightsabers in the game. He also modified the rockets that Mira used, but that shouldn’t give any damage bonuses. The author needs to do some modifications to the spells.2da file and some scripting to make them more powerful.

The author is new to modding and will eventually learn more about how to do some changes. I strongly suggest that he do more testing before he jumps the gun and releases mods. The potential is there. :D

Now as you all can see from the first review this mod has A LOT of cool stuff in it. This one like I said before features all of that stuff but with a HUGE boost to give it that extra push it needs to make it one of those mods that you just have to get. So I really hope you all enjoy this mod as I know I will and good job Obiwan3001 for making such an awesome mod THEN making it even better.;)

Quote By Obiwan3001...

I hope you all love this mod and its future generations, to all this mod includes: 1. NPC enhancements 2. Weapon Upgrades 3. Armor & Robes protect more 4. Makes the game harder 5. Makes game seem more star wars oriented

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-SithRevan

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Download 'weaponrehaulv0.8.zip' (620KB)

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Readme
=========================================================
A KNIGHTS OF THE OLD REPUBLIC II (THE SITH LORDS) MODIFICATION
=========================================================

AUTHOR obiwan3001
EMAIL rotsobiwan@aol.com
NAME WEAPONREHAULV0.8
CREDITS Me, FRIENDS OBI'KON, DEVERICKAJEEDAI

FILENAME WeaponrehaulV0.8
FILE SIZE 22KB
DATERELEASED 10/18/2006

DESRIPTION : This is a big step for a small fixer like this and i hope this will be used by alot of people, this will make the game harder,more powerful bosses,atribute damage,robe protection weapon upgrades armor some npc changes soon change the droids so the big bad assassin droid wont be left behind =)


INSTALLATION INSTRUCTIONS : PUT IN OVERRIDE FOLDER IN YOUR KOTOR2 DIRECTORY, AND IF YOU DONT HAVE ONE MAKE ONE :)

COMMENTS : MADE ALL WEAPONS MORE POWERFUL THAT ALSO MEANS NOT ONLY YOUR CHARACTER BUT THE NPC HAVE UPGRADES TOO >=) ARMOR IS WORTH WEARING ROBES MORE POWERFUL ATRIBUTE DAMAGES MORE FOCUS ON =D


BUGS : if some items dident change that you know is on my list of changes then you need to restart to a point befor you got that item and otheres probley (they start on the first level)

PERMISSIONS : THIS MOD MAY BE USED WITH EXPLICIT PERMISSIONS OF THE AUTHOR, THIS MOD MAY BE DISTRIBUTED ON OTHER SITES WITHOUT THE EXPRESS PERMISSION OF THE AUTHOR

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

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obiwan3001


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Registered 16th October 2006

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