Any Spell Mod

iLike_Speed gives us his first ever mod update with his third mod release. This is for his original release of the Any Spell Mod he release...

Download

Uploading...
Do not refresh or leave this page!

File Description

iLike_Speed gives us his first ever mod update with his third mod release. This is for his original release of the Any Spell Mod he released last month for the original Knights of the Old Republic game.

You know how you progress to higher levels, certain feats and Force Powers become available to use when you hit a certain level number? Well, what if that wasn’t a problem with Force Powers? What if there was no restrictions to that?

You know how some feats and Force Powers require certain prerequisite feats/powers to get to the more powerful one? With if in your selection of Force Powers you didn’t have to select those prerequisite powers? Say like you just become a Jedi and you want Force Wave right away? Normally you would have to be Level 15, and have already selected the Force Push and Force Whirlwind in order to get that power. With this mod, you don’t. A pretty good idea to those who don’t have the patience to get to the awesome powers they desire.

Now what this mod does now is use the TSL Patcher for easy installation and file merging. This is great for those non-modders out there. I know there are some people out there that don’t like using the TSL Patcher, but like to mod in certain things manually and that’s fine, that version will still be available for those types of people. But for the rest of you that need the TSL Patcher, you can now use it for this mod. Enjoy! :D

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem

Read More

Download 'any_spell_mod_patcher.rar' (264KB)

Screenshots
Readme
ANY SPELL MOD

BY iLike_Speed @ ilikespeed@gmail.com

File Size: 694 KB

Date Released: April 1, 2007

Star Wars: Knights of the Old Republic I Version
**********************************************************************

Description: 

Basically, what this MOD does is that when the force powers become 
available any of them may be selected for use. When the path of a jedi
begins the force powers obtainable are weak. With this MOD, instead of
getting the feeble powers, the strongest are offered right away.  
There are no prerequisites or level restraints for any of the powers.

**********************************************************************
Installation:

Simply use the installation program and enjoy!
**********************************************************************
Bugs:

Once all of the best powers have been selected, the only ones left to
get are the weak ones so you end up wasting force points on worthless
stuff.  The only way I would say to make it better is to make more
force powers.

**********************************************************************
Uninstall: 

Replace the spells.2da file in the override folder with the original 
file.

**********************************************************************
Distribution Notes: 
If you want to use my MOD in another MOD being made, please just tell
me about it, because I would enjoy helping out if at all possible.

**********************************************************************
Credits:

Fred Tetras KotOR Tool.
Stoffe's TSLPatcher program which allowed me to make this MOD
compatible with other MODS that delt in the same area.
Also, Jasper Kazai who gave me the idea for the MOD.
**********************************************************************

Read More

Comments on this File
2 months ago by Rohit Hansda
  1. I want to use your mod with No Force Restriction Mod. Unfortunately, both  files are spells.2da . Can you help me? Here is the link to Force Restriction mod :-

https://www.gamefront.com/games/knights-of-the-old-republic/file/no-force-restrictions

iLike_Speed


50 XP


Registered 29th March 2007

6 Files Uploaded

Share This File
Embed File