Dark Side Romance Resolution

This mod adds a number of additions to the final dialogue with Carth DSF players get to have. The first of which is a restored ending that a...

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This mod adds a number of additions to the final dialogue with Carth DSF players get to have. The first of which is a restored ending that allows the PC, at Carth's behest, to kill Bastila and thus allow the Republic to destroy the Star Forge. The side effect of that is the PC getting destroyed with it, but it was supposed to be a sad ending.

In addition to the aforementioned ending, there's now a plethora of options you have to deal with Carth. He can be mind-controlled to join the Sith, persuaded to join them (for several entirely different reasons), convinced to just leave, or as mentioned above you can listen to him and kill Bastila. Or if you managed to redeem Malak you can even redeem her as well (though you'll have to be using Kristy Kistic's alternate ending mod to do that).

As you can no doubt tell, this mod adds a lot of new dialogue. For the most part, the writing is excellent and Carth is completely in-character. There's a few grammatical errors, and the new dialogue isn't voiced, but it's more than overlookable. I could definitely have seen the developers writing this, and there's a few choice lines for which I couldn't - but I won't spoil those.

If you play a DSF Revan this mod is a must-download. I look forward to anything Strudel Man might later release.

Note: Please remember to give the author of the mod feedback, as the download count isn't particularly verbose. Written comments tend to be much more useful and encouraging.

-Emperor Devon

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Download 'dark_side_romance.zip' (959KB)

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============================
KNIGHTS OF THE OLD REPUBLIC 
============================

AUTHOR: Strudel Man
EMAIL: cyberspyder@hotmail.com
NAME: Dark Side Romance Resolution
CREDITS: Myself, and the work of Kristy Kistic


FILENAME: dark_side_romance.zip
FILE SIZE: 960 kB
DATE RELEASED: 10/13/2008


DESCRIPTION: This mod essentially just adds a way for a dark side female 
character who romanced Carth to persuade him to stay with her when he shows
up at the end. It also includes the cut ending previously restored by Kristy
Kistic and JdNoa.


INSTALLATION INSTRUCTIONS: Unzip to your main KotOR folder - files should
be placed in the Override, modules, and lips folders. If installing over 
the "two alternate endings" mod, there will be some files you need to 
overwrite.


COMMENTS: The basic idea for this mod came from my dissatisfaction with 
the fact that the other three gender/alignment combinations have at least 
a satisfactory resolution to their romance plots, but DS women have no 
other option than to kill their love interest, at least in the base game.

I was actually inspired to make a mod for it myself, though, after playing 
Kristy Kistic's impressive "2 alternate endings" mod, which included getting 
him to join by force persuasion. Mind control isn't exactly romance, 
though, so I decided to try to write some additional dialogue myself to try 
to achieve what I was hoping for. The final product includes two paths of 
persuasion, one (relatively) light-sided, the other corrupting him, as well 
as a force persuasion route.

Overall, it's far from perfect - the most glaring flaw is the fact that 
it's unvoiced, since I don't sound much like Carth myself and I doubt that 
Raphael Sbarge would be up for some pro bono work. The 'corruption' path 
also isn't terribly believable, but there isn't much way around that without 
adding dialogue throughout the game allowing the player to corrupt him 
gradually, instead of in one brief conversation at the end. But it's still 
at least vaguely enjoyable, I hope.

I've included the sources to the (very simple) scripts I wrote for it, and
an autosave from after killing Malak. The autosave can be dropped into your
'saves' folder - it picks up at the start of the final conversation with 
Carth, and could be useful if you don't want to play through the entire game 
again. The mod should also work fine dropped into the middle of an existing 
save, as it doesn't require you to start a new game to work properly.

Convincing Carth to stay with you without mind control is something that can,
potentially, go wrong - I didn't make the path to it particularly difficult,
but it is more than just a persuasion check. Just keep in mind that if you
don't want to corrupt him, you have to show him that there's still good in you
he can protect, and if you do want to, you have to make an appeal beyond just logic.

My thanks go to Kristy Kistic, for permitting the use of her work for this mod,
and for inspiring me to make it in the first place.


BUGS: There are two occasional bugs I can't seem to eradicate. One is that the
final cutscene will once in a while play without sound. 

The other is that when the player takes the option to kiss Carth, the camera
will sometimes cut to him without showing the PC's approach first.
As far as I can tell, it does this because the player's responses are 
essentially instant, so the script sometimes doesn't manage to halt the 
dialogue in time.


PERMISSIONS: Any of the dialogue can be used however you like without 
express permission, but the added final cutscene was not designed or 
scripted by me, so any non-personal use of it should be referred back to 
Kristy. Her webpage is at http://www.kristykistic.110mb.com/.


THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN 
ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES.
USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE 
AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE 
OF THIS FILE.

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Strudel Man


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Registered 19th August 2008

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