Darth Xander's Lightsaber

New saber models are always good, and here's another one by Quanon and Xander. The design isn't very over the top (in fact it's rather simpl...

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New saber models are always good, and here's another one by Quanon and Xander. The design isn't very over the top (in fact it's rather simple), but I think in this respect less is more. There's a fair number of rather superfluous hilts out and it's good to see one that looks like something most Jedi would use.

The hilt has also been implemented into the game as a custom item by Darth Xander. This part of the mod I don't think is done quite as well; the lightsaber's properties are extremely overpowered or rarely useable. The instance of the later is the attack and damage bonus (both of +5, quite high) against light side opponents. Not the most useful of features, as it's very rare that you'll fight a light-sided enemy in KotOR (if ever).

But overall that's for the better, as the lightsaber has a 100% chance of stunning anything it hits for 4 rounds with a DC of 100 (which absolutely no NPC can make unless they role a natural 20, which there's only a 5% chance of). Since your character can attack every round, this makes the item extraordinarily unbalanced. The lightsaber also grants a Force point regeneration bonus of 10, pretty much ensuring you'll never run out of Force energy. But with the all-but-unsaveable stunning lightsaber there's no longer much need to use them.

In short, it's a god item. Combat should become more of a chore than anything else using it. The hilt is good and I like it a lot, but the stats for the lightsaber absolutely have to be toned down. Character-building in d20 games is an art form, but the whole thing is made pointless if you're using an item that ensures you'll always win regardless of your choices. A 1.1 release with something more reasonable (say, a 25% chance of landing a DC 14 stun) would probably make this much more appealing to more traditional players.

Note: Please remember to give the author of the mod feedback, as the download count isn't particularly verbose. Written comments tend to be much more useful and encouraging.

-Emperor Devon

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Download 'darth_xanders_lightsaber.zip' (259KB)

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Darth Xander's Lightsaber
KOTOR I
Author:Darth Xander
Date made:04th December 2008

Release Date:04th December 2008

Problems/bugs:
 None that i'm aware of if there are any
 pm me and i'll sort it out my name on lucasforums is
Darth Xander and on filefront I am g_w_lghtsbr02.
However this saber isn't upgradeable.

Installation:
Just put these files into your override folder.

Description: What this mod is basically my lightsaber
with stats that regenerate your force points fast and stuns your enemy almost instantly.
Although NPCS like Darth Malak can't be stunned by this saber. This saber also
has a unique model which I made and had loads of help from the King Of Modelling Quanon.

To get:
You can get this saber from Nemo's remains in the ruins on Dantooine 
or you can enter "xander_saber" into the console without the quotes.

Personal note/comments: This is m first and probably last mdoel I have ever made.
Also this lightsaber should be in mine and DDD's upcoming mod "The Tomb Of Lord Nayr"
so you can get this saber there as well.



Permissions:You may not edit this mod or distribute without permission fro mthe author.


THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT
SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR
LUCASARTS OR ANY LICENSERS/SPONSORS OF THE
MENTIONED COMPANIES. 
USE OF THIS FILE IS AT YOUR OWN RISK AND 
THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS
NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR
COMPUTER FOR THE USAGE OF THIS FILE.

Credit goes to: 
Quanon for all of his great help, thanks to him I can sort of model.

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Quanon and Darth Xander


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Registered 5th January 2008

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