Eleven PC Species Soundsets

Ah yes… sound! :D Without it, experiences just wouldn’t be the same. That really holds true in the Star Wars Universe since sounds really...

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Ah yes… sound! :D Without it, experiences just wouldn’t be the same. That really holds true in the Star Wars Universe since sounds really help make Star Wars what it is thanks to Ben Burtt. Ben Burtt went the extra mile to bring us original sounds for us to enjoy from weapons, and different species you get to run into.

One of the things party members have in the Knights of the Old Republic games is a sound set. Like when you’re in battle, you or your party members will make some comments while in battle or when you switch party members as they let you know they’re ready. I think the most annoying one or the one that sticks out the most is when the Disciple in Knights of the Old Republic II: The Sith Lords says, “You’ve left me an opening.” That is when you want to mute your speakers, but anyway…

RedRob41 is back again with another mod that adds extra sound sets you can use for either yourself or your party members. These sounds focus on the different species that you come across in the first Knights of the Old Republic game; the list of which ones are in included in the readme file.

A must needed tool you will need to make this mod work is TK102’s KSE. Of course I would imagine most of you here already have it since it is the most popular download in the site’s history. Instructions on how to use the KSE to change the soundsets are in the readme also. This will be very helpful to those with mods or use the KSE to change the appearances of your PC or party members to other species because now you can sound like them. The TSL Patcher is used to install this mod. Enjoy! :D

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem

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Download 'k1_pc_species_soundsets_x11.zip' (4.82MB)

Screenshots
Readme
11 PC Species Soundsets for K1
by
RedRob41


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IF YOU ARE EVER IN ANY DOUBT ABOUT INSTALLING ANY MODS, PLEASE REMEMBER 
TO ALWAYS BACKUP YOUR FILES BEFORE INSTALLATION, JUST IN CASE.

WARNING: THIS INSTALLER MAY REPLACE ANY FILES OF THE SAME NAME THAT ARE 
ALREADY PRESENT IN YOUR OVERRIDE FOLDER!


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Description: This mod will allow you to play using an alien speech soundset. 
It will complete all missing entries in each of the included ssf files 
(so that all NPCs will also have full soundsets), and add a few new ones.

11 included soundsets are: Aqualish (Walrusman), Duros, Gamorrean, Nikto, Rakata, 
Rodian, Selkath, Trandoshan, Twi'lek Male & Female, & Frogling (Vandar and/or Yoda).

To play as a Wookiee, use Zaalbar's soundset (since it is already complete).


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Directions: Please click TSLPatcher (InstallMod).exe to start Installation. 
It will then modify dialog.tlk, and the included ssf files, and move all 
the new wave files to the streamsounds folder in your SWKotOR directory.

Next, in order to hear the sounds in-game, you will need to use the Kotor Savegame 
Editor by tk102. KSE is available at http://www.starwarsknights.com/tools.php

Once you've opened the Editor (see screenshot jpg):
1 - click on the savegame file that you want to edit
2 - highlight the Soundset line
3 - select the new soundset that you want to use
4 - click the Change soundset button. The Soundset line (2) will update.
5 - click the Commit Changes button. This will save all changes that you have made.

It's usually best to do this with a new game (as soon as possible), but you 
can edit saved games at any time. If you restore a previous save, the changes 
will not be present.


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Disclaimer: By downloading and using any of my mods you agree that I will 
not be held responsible if anything goes wrong with your computer because 
of your use of my files. Use my mods and files at your own risk.


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Star Wars Knights of the Old Republic (KotOR I) and Star Wars Knights of the 
Old Republic II: The Sith Lords (KotOR II) are copyright © LucasArts, Bioware 
and Obsidian Entertainment respectively. No copyright infringement is intended by me.

My special thanks to everyone who's made a tool or program that helps out with 
modding KotOR, especially those found at http://www.starwarsknights.com/tools.php

Questions? Contact me at Lucas Forums: redrob41

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RedRob41


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Registered 6th September 2007

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