Force Destruction



Ever just want to destroy something with a cool looking Force Power? How about a Force Power that looks totally cool when it shoots out of your hands? If so, Lit Ridl is your man today and he provides that for the original Knights of the Old Republic game.

The author provides a new Force Power for you all to play with for KOTOR that you can get access to by getting to Level 19 in your progression. This is a dark side power naturally. If you look at the name of the power and the screenshots you can see why it is a dark side power. I do know that there are plenty of people out there that love giving in the power of the dark side, heck this new mod may convert some from the service of the light. Give in to the dark ways, you know you want to. :p

Going through the description of the mod tells me that your enemies are in a world of hurt when you unleash this power. It looks sort of like Force Lightning in a way. It even poisons them if they survive the first attack. One thing that this Force Power does is come out of both hands instead of just your left hand like it usually does with Force Powers to give that overall look of more power. This mod uses the TSL Patcher for easy installation and .2da file merging. Enjoy the new Force Power! :D

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.




for swkotor I
About the mod:
This installer will install new Force power for Kotor I – Force destruction. Here is description if it:
Force Destruction
Dark Side Power
Level 19 Force User

This Force power concentrates some atoms in one ray and takes some electrons from all ray's atoms. Some of those atoms gets radioactive and affects Force's target applying 4 poison damage every 3 second for 40 seconds and giving them -3 to theirs attack and -5 to Force resistance. That is why healthier Force user is - more damage will be dealt, either Force user may affect him/herself with that powerful power.

Important: If you already have a modified spells.2da file, make sure it is located directly in your override folder and not in any subfolders, or this installer will not find it and bad things may happen.

Lit Ridl – for creating the whole mod
Sarthos – for idea of creating overkill Force power
e-mail: [email protected]

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