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Force Quake

force_quake.zip

Description

The Force has to be one of the most related things to Kotor and Star Wars in general. Now a lot of people like to make up new force power in their heads and make up new effect for them but when you have a game like Kotor you can act those Force Power out and make a truly awesome mod. So now to the point; Glovemaster our newest edition to the Kotor2Files.com family has given us a mod that I have to say really just looks totally awesome. This new force power as you may know is called "Force Quake" but what it does is a whole other story.

First lets go to the story behind Force Quake; the actual force power was a secretive Force power lost in the Old Republic's destruction and was said to only be revived by one whoes connection with the force could handle such an awesome power. Now what this new power does is it pulls energy from it surroundings and releases it in one spectacular burst of energy. If that were not enough to make you want to get this it also looks really cool when you use it! So I really have to say great job Glovemaster and welcome to Kotor2Files.com. Now to all of you guys out there wanting to download this I have one thing to say to you... Enjoy!;)

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-SithRevan

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README

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                        Force Quake - By glovemaster
                        ([email protected])
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Install Details:

Run the Mod Installer: "Install Force Quake"
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Uninstall Details:

Replace the Dialogue.tlk and Spells.2da (if required) with the back up files
located in */backup

Delete the following from the override:

• ilst_forcequake.ncs
• i_forcequake.tga
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Bugs:
	None that i know of
	if you do experience any bug please contact me
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For modders:

You can use any parts of this mod, just add my name in the credits for what
you use.
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IMPORTANT! The installer will not search for existing files within sub-folders
of the Override folder, only in the Override folder itself. If you have
modified versions of any of the installers files (except dialog.tlk) in
sub-folders, move them up into the Override folder before running the Installer.
This is to avoid problemsin case several files with the same name exists in
different folders.
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THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN
ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES.
USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE
AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE
OF THIS FILE.
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