KotOR Repulsor Shields

My my my, this is a unique mod we have today. Inyri gets definite kudos for thinking outside the box with it.

In a time period where swor...

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My my my, this is a unique mod we have today. Inyri gets definite kudos for thinking outside the box with it.

In a time period where swords were brought back, why aren't there any shields? Pretty much every Sith or Republic trooper you runs into has a vibroblade on him, one would definitely come in handy.

Well, now there are, and you'll get to use three different kinds of them. Stat-wise they're all useful, providing 15% resistance against melee damage and a +3 to defense. There's also some various attribute and Force-related bonuses that differ depending on the shield, but overall they're all about equally powerful so you can choose which one to use over simply aesthetics if you'd like.

These items can also be found in-game on various planets, so now you won't have an excuse to cheat these onto your character while you're still on the Endar Spire. :p Remember to run the TSLPatcher once you've downloaded this, and enjoy!

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Emperor Devon

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Download 'shields_if.zip' (1.68MB)

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Readme
========================================
A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
========================================

TITLE: KotOR Repulsor Shields
AUTHOR: Inyri Forge
E-MAIL: inyriforge@gmail.com

CREDITS: Thanks to Stoffe for the TSL Patcher which I'm finally figuring out how to use properly! Also thanks to Emperor Devon and Ghost for design input during process.

INSTALLATION INSTRUCTIONS: Run Install.exe from the repulsor_shields folder (you can copy this folder anywhere on your hard drive). Please do not patch this file by hand! If you patch the 2DA file by hand and do not update the UTI files, the mod will not work!

DESCRIPTION: I've always been a fan of melee combat, as users of my past mods have probably noticed. Quite a while ago I created a melee-themed mod for Jedi Academy which included several styles of shields. I was curious if this concept would translate at all to KotOR, and this is the result.

SHIELD INFORMATION: Because the KotOR animations don't bode well for a model that should be attached to the wrist, I've modified the design to fit in better with KotOR while retaining a very Star Warsish feel. The result is repulsor shields! The concept behind this is that the shield has a repulsor on the back which causes it to float above the arm. No contact is made between the user and the shield, but it still follows the users motions and makes for some pretty nifty defense! Keep in mind, though, that all shields do no damage. You trade your off-hand attack for improved defense. Also note that these shields are meant only to be used in the off-hand. Sorry, lefties!

INCLUDED SHIELDS:
--Sith War Shield
--------Bludgeoning resistance 15%
--------Slashing resistance 15%
--------Piercing resistance 15%
--------Defense bonus +3
--------Regenerate Force points +2
--------Improved Force resistance +10
--Mandalorian Shield
--------Bludgeoning resistance 15%
--------Slashing resistance 15%
--------Piercing resistance 15%
--------Defense bonus +3
--------Blaster bolt deflection increase +3
--------Improved saving throws (universal) +1
--------Strength bonus +2
--Ward of the Republic
--------Bludgeoning resistance 15%
--------Slashing resistance 15%
--------Piercing resistance 15%
--------Defense bonus +3
--------Blaster bolt deflection increase +3
--------Improved saving throws (universal) +1
--------Constitution bonus +2

SHIELD LOCATIONS: The shields can be found on Korriban, Dantooine, and Taris, respectively. I'm not telling you where precisely, so you'll either have to play and figure it out, ask me, or... well you could cheat, but what's the fun in that?

BUGS: The animations aren't meant for a weapon like this. It may not look perfect all the time... but then again that's why my imagination turned it into a repulsor shield. The shields are also a little bit farther from the arm than you might expect. This is to account for the possibility that you may use a shield with Zaalbar. I didn't want his fur sticking through.

COMMENTS: I encourage folks to make their own shield designs and send them to me. If I get enough I'll release a booster pack.

DISTRIBUTION NOTES: You may use this modification in mods as long as this read-me is included in your archive, unaltered, and appropriate credit is given. You may not distribute *this* archive to any other site.

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

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Inyri Forge


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Registered 19th December 2004

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