Here we got an interesting mod from SykoRevan. What it does is little changes here and there. They really don’t relate together or it’s not a similar theme with each change. These are for the original Knights of the Old Republic game.
One of the changes you will find in this mod is Darth Malak’s eyes have been changed to Sith looking eyes, based more off of the style that BioWare has made and the author knew to make it for both Malak heads (the one with the jaw and the jawless one). ;) There’s also a change with the 1st male Caucasian head option. The final dark side transition has a slight tweak to it.
Remember Komad Fortuna? He’s that guy you get to work with on Tatooine to destroy the krayt dragon. He was originally a yellow twi’lek. The author felt since he’s suppose to be an ancestor to Bib Fortuna, he would be a white twi’lek instead of a yellow one. Of course mixing up with different twi’leks down the family line for 4000 years could mix and match different skin colors since it works with animals, but anyway if you want it to look more like Bib and give him a feel like he’s a direct ancestor, here you go.
So have a couple of new skins, now to some visual changes. Some visual effects you won’t be seeing anymore are the Force Jump, Force Push/Wave, and Choke. Well, you’ll see the hand gesture, but not the visual effect that happens near the hand. This will make it more movie like. :)
The sparks have been removed from lightsaber combat. Of course that’s useful if you want to take some cool action shots of lightsaber duels and you don’t want those sparks all over the screenshot. The white laser than traditionally came out of disruptors and heavy repeaters are now blue.
Lots of new changes in this mod. Now some parts of use .2da files. The commonly used one is the spells.2da so it will require 2da editing knowledge to make it compatible with any other 2da files you’re using that has the same name.
I see this question or concern a lot. You don’t have to use all parts of a mod. Some people have this impression that when you download a mod, you have to use all parts of it. That’s not true. You can pick and choose which parts you like. I bring this up because this mod has multiple parts to it I can’t count how many times I’ve had to tell people you don’t have to use the whole mod after they say it’s a shame this part is in it, or that part is in or they would download and use it and I have to explain that part they don’t like, they don’t have to use that part. Anyway, enjoy the mod. :D
Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
KOTOR 1 "Lots Of Little Things" Mod V.1.0 By: SykoRevan E-MAIL: email@example.com CREDITS: Lord Spartan for the Sith Eyes on Malak. I used the eyes from his "Darth Malak Fan of Darth Vader" mod with his permission. Thanks alot. FILENAME: tweakmod.zip FILE SIZE: 294 KB DATE RELEASED: June 4, 2007 DESCRIPTION: This mod changes little details within the game, as well as some other things. -- Visual effects for the following has been removed: Force Push and Force Wave (the pink glitter) Force Jump (the trail of glitter that comes out of the character's... well, I don't want to know) Force Choke (everything except the animation) so now they look just like in the movies. -- No more sparks flying when in lightsaber combat (I found it especially annoying when my character kicked an enemy, sparks still flew). -- The white blaster bolts from disruptors and heavy repeaters has been changed to blue. -- Stationary melee flourish animations have been removed (I think it looks cool when character's lightsabers ignite without them doing any flourish.) You can still flourish while running though. -- New skin for Malak's eyes, so now he has Sith Eyes. Also, I thought it was weird that Bib Fortuna's ancestor Komad, the hunter on Tatooine was yellow-skinned instead of white like Bib. So now Komad has white skin. Nice way to show family resemblance. I also threw in a bonus 100% Dark Side skin for my favorite Male head, the scarface male. His skin is now paler and deader-looking, kind of like the Dark Side faces in TSL. INSTALLATION: Just put the files in your Override folder. Since most of the .2da files I edited aren't common in any other mods I've seen, there shouldn't be too much conflict. I separated my mod into 3 parts, so people can pick what they want. COMMENTS: I enjoyed making this mod and adding a few little touches to the game for others to enjoy. I wanted to implement more into this mod, but I didn't really know what to edit. My first idea was to add new music tracks to replace a few original ones, but that would be copyright infringement, so I decided "I don't want any legal trouble." However, if I someday learn to edit audio files so I can just take out parts of the music and make it sound good in the game, I'll release a Version 2 of my mod, along with any other changes I decide to make. BUGS: None that I can see. PERMISSION: This mod may/may not be used without the explicit permission of the author. This mod may/may not be distributed on other sites without the express permission of the author. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
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