nn_lb1

Drivable Cars

drivable_cars.zip

Description

This mod adds drivable cars to medal of honor allied assault there is one map setup to run the mod m1l3b the air field (single player map)

nn_lb2

README

This mod adds drivable cars to medal of honor allied assault
there is one map setup to run the mod m1l3b the air field (single player map)

to install the mod upload the pk3 to your servers main folder

then in your server.cfg add the map to your rotation
like this

//maplist
set sv_maplist "dm/mohdm1 m1l3b dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7"

//start the first map
map m1l3b

or in console type rcon map m1l3b

you press your use key (e) to get in and out of the cars

you can add the cars to any map
but remember vehicles can be buggy so most maps will have problems

to add them to more maps 

you get the coords you want for what ever map and add them like so
under level wattill prespawn in the maps scr

exec global/playervehicle.scr vehicles/jeep_bench.tik vehicles/vehicle_car_burnt-notstatic.tik (your coords) ( 0 90 0 ) 2500 500
exec global/playervehicle.scr vehicles/european_delivery_truck_grey.tik static/vehicle_car_burnt-notstatic.tik ( your coords ) ( 0 30 0 ) 2500 500
exec global/playervehicle.scr vehicles/m3.tik vehicles/sdkfz_green_d.tik ( your coords ) ( 0 80 0 ) 2500 500
exec global/playervehicle.scr vehicles/bmwbike.tik vehicles/bmwbike_d.tik ( your coords ) ( 0 66 0 ) 2500 500
exec 

exec global/playervehicle.scr vehicles/european_delivery_truck_green.tik vehicles/vehicle_car_burnt-notstatic.tik ( your coords ) ( 0 180 0 ) 2500 500
exec global/playervehicle.scr vehicles/mercedes.tik vehicles/vehicle_car_burnt-notstatic.tik ( your coords ) ( 0 180 0 ) 2500 500
exec global/playervehicle.scr vehicles/opeltruck.tik static/opeltruck_d.tik ( your coords ) ( 0 0 0 ) 2500 500
exec global/playervehicle.scr vehicles/sdkfz.tik vehicles/sdkfz_green_d.tik ( your coords ) ( 0 -177 0 ) 2500 500

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