mrom_sh_v20_final.zip —
Authours Description:
Thanks for your interest in mROM-SH v2.0 (Final), a serverside rifles-only mod for Mohaa Spearhead v2.15. First off, this is *not* a realism mod! I have decided to keep almost all settings untouched, this because of the fact that *most* players seems to prefer the default weapon settings best. So what is changed then? Following two (2) things only:
The Garand has the same fire-delay and bullet-damage as the KAR98 rifle. Following weapons are disabled: all pistols, all fragmentation grenades, all smoke grenades, the granat-gewehr grenade, the Nebelwerfer, the Flak88, and finally the MG42:s (stationary aswell as the portable.)============ Thanks for your interest in mROM-SH v2.0 (Final), a serverside rifles-only mod for Mohaa Spearhead v2.15. First off, this is *not* a realism mod! I have decided to keep almost all settings untouched, this because of the fact that *most* players seems to prefer the default weapon settings best. So what is changed then? Following two (2) things only: - The Garand has the same fire-delay and bullet-damage as the KAR98 rifle. - Following weapons are disabled: all pistols, all fragmentation grenades, all smoke grenades, the granat-gewehr grenade, the Nebelwerfer, the Flak88, and finally the MG42:s (stationary aswell as the portable). Installation: ============= Just put "zzzzzzzz_mROM_SH_v20_final.pk3" in your Mohaa\Mainta-folder. To uninstall the mod, simply remove the same. Uninstall any previous version of mROM-SH (zzzzzzzz_mROM_SH.pk3) before installing this mod. Credits: ======== The [RNG] clan (www.rng.info.se): For testing and feedback during its development. ={UNA}= Zed (www.team-una.co.uk): For vital information so this mod could be finished. Enjoy the mod! maggot.se sea0596a(at)seaside(dot)se Change Log: =========== v2.0 Changed "dm_bulletdamage" and "dmrealism_bulletdamage" for the Garand rifle to the same values as the KAR98 rifle has. No more versions of of This mod will be released - This is the final version! v1.0 Released mROM-SH Known bugs in this version: =========================== None of the bugs below affects the mods purpose in any way. - The three (3) uppermost allied and axis objectives in the scoreboard (OBJ and TOW mode) are shown erratically. - The allied and axis objectives in the Team Select window (OBJ mode) are shown erratically.
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