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Medal of Honor: World War I v1.0 -> v1.01 Beta Patch

mohwwi_mod_v101_beta_patch.zip

Description

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README

Medal of Honor: Allied Assault Total Conversion
"Medal of Honor: World War I" version 1.01 Beta Patch
Version : 1.01 Beta
Release Date : 03-06-2009

Made By : MOHI-KAN (MOHWWI Development Staff)
Contact :
Email: giretsu_airborne (AT) hotmail.co.jp
Language : Japanese

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This files is Patch of Medal of Honor: World War I (MOHWWI) MOD.
Without "MOHWWI v1.0", this files cannot be played.

Place the .pk3 file and "sound_mohww1" folder into the "main" folder in Medal of Honor Allied Assault.
Place the mus_MainTheme.mp3 file into the  "mainsoundmusic" folder in Medal of Honor Allied Assault. (Please exchange .mp3 files.)

To remove the v1.01 Beta, just delete the .pk3 file.
To remove the music, just returns the .mp3 file.



* Medal of Honor: World War I @ Tentative Official Site
http://www7.atwiki.jp/giretsu/

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Medal of Honor: World War I v1.01 Beta Patch Changelogs

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************************* Changed *************************

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+ Maps

* dm/bot_bunker
1. Loading screen was added.
2. The author name of the map was added to loading screen.
3. The text of the scoreboard was corrected, and the image was added.

* dm/bot_thefort
1. The author name of the map was added to loading screen.
2. The text of the scoreboard was changed, and the image was added.

* dm/bot_trenchvariant
1. Map name of loading screen was corrected.
2. The author name of the map was added to loading screen.
3. The text of the scoreboard was corrected, and the image was added.

* dm/bot_trenchvariantnight
1. Loading screen was changed.
2. The author name of the map was added to loading screen.
3. The text and the image ware added to the scoreboard.

* dm/bot_verdun
1. Loading screen was added.
2. The author name of the map was added to loading screen.
3. The text of the scoreboard was corrected, and the image was added.
4. The bug of the radio and the record was corrected. (added music)

* dm/c_ww1_bunker
1. The author name of the map was added to loading screen.
2. The text of the scoreboard was corrected, and the image was added.

* dm/c_ww1_nomansland
1. The author name of the map was added to loading screen.
2. The text of the scoreboard was corrected, and the image was added.

* dm/c_ww1_nomanslandnight
1. Loading screen was changed.
2. The text of the scoreboard was corrected, and the image was added.

* dm/c_ww1_somme
1. The alpha channel of the texture of Loading screen was corrected.
2. The author name of the map was added to loading screen.
3. The text and the image of the scoreboard ware changed.

* dm/c_ww1_thefort
1. The author name of the map was added to loading screen.
2. The text of the scoreboard was corrected, and the image was added.

* dm/c_ww1_trenchvariant
1. Map name of loading screen was corrected.
2. The author name of the map was added to loading screen.
3. The text of the scoreboard was corrected, and the image was added.

* dm/c_ww1_trenchvariantnight
1. Loading screen was changed.
2. The text of the scoreboard was corrected, and the image was added.

* dm/c_ww1_verdun
1. The author name of the map was added to loading screen.
2. The text of the scoreboard was corrected, and the image was added.
3. The bug of the radio and the record was corrected. (added music)

* dm/c_ww1_winter
1. The author name of the map is added to loading screen.
2. The text of the scoreboard is corrected, and the image is added.

* obj/obj_team1
1. The loading screen was corrected.

* obj/obj_team2
1. The loading screen was corrected.

* obj/obj_team3
1. The loading screen was corrected.

* obj/obj_team4
1. The loading screen was corrected.

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+ Player Skins

1. All MOHAA All original skin was changed to MOH:WWI version skin.

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+ Weapons

* Webley Revolver
1. Changed: startammo 24 (6 rounds x 4)

* Mauser C96 Red 9
1. Changed: dmstartammo 40 (10 rounds x 4)

* SMLE Mk III
1. The muzzle flash was enlarged.
2. Changed: dmstartammo 60 (10 rounds x 6), bulletdamage 90

* Gew98
1. The muzzle flash was corrected.
2. Changed: dmstartammo 55 (5 rounds x 11), bulletdamage 90

* SMLE Mk III Scoped
1. The muzzle flash was enlarged.
2. Gun recoil was enlarged.
3. The hit accuracy when scope was not used fell.
4. Changed: dmstartammo 20 (10 rounds x 2), dmbulletdamage 100, dmfiredelay 3.0, dmmovementspeed 0.75

* Gew98 Scoped
1. The muzzle flash was corrected.
2. Gun Recoil was enlarged.
3. The hit accuracy when scope was not used fell.
4. Changed: dmstartammo 20 (5 rounds x 4), bulletdamage 100, dmfiredelay 3.0, dmmovementspeed 0.75

* Pattern 1914 Enfield
1. The muzzle flash was enlarged.
2. Changed: dmstartammo 55 (5 rounds x 11), dmbulletdamage 90

* MP18
1. Changed: dmstartammo 224 (32 rounds x 7), dmmovementspeed 0.8

* Lewis Light Machine Gun
1. Changed: dmstartammo 291 (97 rounds x 3)

* MG08/15
1. Changed: clipsize 75 (Real size), dmstartammo 225 (75 rounds x 3)

* SMLE Mk III Grenade Launcher
1. Distance of a jump and the speed of rifle grenad improved.
2. The explosion of rifle grenade was narrowed.
3. The kind of the bullet was changed.
4. Changed: dmstartammo 6, dmmovementspeed 0.75

* Mauser M1918 Anti-tank Rifle
1. The muzzle flash was corrected.
2. The kind of the bullet was changed.
3. Changed: clipsize 1 (Real size), dmstartammo 6, dmbulletdamage 300, dmmovementspeed 0.25

* Flamethrower
1. Changed: dmfiredelay 0.086 (700 rpm), dmmovementspeed 0.5

* No. 5 Mills Bomb
1. Changed: dmstartammo 2

* Stielhandgranate 15
1. Changed: dmstartammo 2

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+ Sound

1. British soldier voice was corrected.

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+ Other

1. A part of description that the mistake script was corrected.
2. The display of "Allied powers" was changed to "Entente Powers."
3. The screen of the Objective Based Matcht team selection was changed.
4. The icon of SELECT WEAPON / CLASS was changed.
5. An additional sound was moved to the "sound_ww1" folder.

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************************* Added *************************

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+ Maps

* obj/ww1obj_somme (Somme - Entente Offensive Objective Based Match)
* obj/ww1obj_verdun (Verdan - Central Offensive Objective Based Match)
* obj/ww1obj_winter (Winter - Entente Offensive Objective Based Match)

(Special thanks: Herr_Kruger - Remagen Double Objective v1.1)

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+ Weapons

* Bayonet
1. The yell was added to a primary attack. (sound by Call of Duty 2)

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+ Player Skins

1. Entente powers new skin "allied_french_ww1_officer" (Human model made by: RIKUSYO)
2. Entente powers new skin "allied_french_ww1_private"

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+ Sound

1. New language voice "French" (sound by: Battlefield 1942: The Road to Rome)

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