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MoH:Vietnam

mohvn11.zip

Description

Here it is folks MoH: Vietnam 1.1

This modification will not affect your regular medal of honor gameplay it runs separately. When joining a game online, insure the server is also running to Vietnam. You can find Vietnam servers by checking the servers map. If the map containing *mv* in its name it is running the Vietnam mod.

Here are a few fixes from 1.0:

1. allied skins bug fixed. 2. wheelless f4 jet fixed. 3. typo on esc menu corrected. 4. weapon name bug fixed. 5. the taunt commands fixed. 6. lz area loop removed 7. default loading centred. 8. m16 muzzle flash fixed. 9. m14 and m60 reload sounds fixed. 10. m16 bolt reuved and skinned. 11. pistols reskined more accurately. 12. tt33 holding position improved. 13. m16 and m79 sounds improved. 14. jet map loading time fixed.

Enjoy, its worth the download :thumbsup:

nn_lb2

README

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	     MoH:Veitnam 1.1
	www.an-studios.com/games

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This modification will not affect your regular medal of honor gameplay it runs separately. When joining a game 
online, insure the server is also running to Vietnam. You can find Vietnam servers by checking the servers map.
If the map containing *mv* in its name it is running the Vietnam mod.

Check our website for lists of servers running to mod.
If you want to host this mod please email us your I.P address and server name so we can add your to our list.
Remember to set up the vietnam maps in rotation, we recommend only running vietnam maps when running 
MoH:Vietnam.

[email protected]

You do not need Vietnam 1.0 to run this mod. We recommend you uninstall or remove any other mods you are
running.

===============================================================
Fixes / improvements
===============================================================

	Fixes from 1.0
	1. allied skins bug fixed.
	2. wheelless f4 jet fixed.
	3. typo on esc menu corrected.
	4. weapon name bug fixed.
	5. the taunt commands fixed.
	6. lz area loop removed
	7. default loading centred.
	8. m16 muzzle flash fixed.
	9. m14 and m60 reload sounds fixed.
	10. m16 bolt reuved and skinned.
	11. pistols reskined more accurately.
	12. tt33 holding position improved.
	13. m16 and m79 sounds improved.
	14. jet map loading time fixed.
	15. different user qualities available for jet map.
	16. m16 reload and holding animation improved.
	17. grenade names fixed.
	18. rpk reskinned and bolt added.
	19. new map called temple added.
	20. m14 remodel and reskinned.
	21. jungle map added.
	22. picture display added for all weapons.
	23. completely new assault rifle animations.
	24. new pistol hold positions.
	25. menu added.
	26. loads of player skins added.
	27. sks remodeled/reskinned completely.
	28. mussle flash for m60 changed.
	29. mounted m60 added.
	30. toggable ironsites for rifles and pistols added.
	31. toggable fire modes full and semi for m16.
	32. svd reload fixed.
	33. damage decreased.
	34. cambodia raid and dock maps added.
	35. new cursor.
	36. stance hud display added.
	37. reworked jet script.
	38. weapon sounds updated
	39. ww2 skins removed.
	40. toggable ironsights adjusted.
	41. vietnam version of survivor added.
	42. crosshair changed.
	43. peacemaker added for survivor.
	44. theme music added.
	
===============================================================
Installion 
===============================================================

	Installer version -
		Double click on the install.exe, follow the instructions then use the vietnam icon on the desktop 
		to run the mod.

	pk3 version -
		Put the file *zzuser-mohvn1.1.pk3* in the directory 
		*C:\Program Files\EA GAMES\MOHAA\main*

		Put the folder *g* in the directory 
		*C:\Program Files\EA GAMES\MOHAA\main\sound\dialogue\Multiplayer*
		(you should back up the old sound *g* sound folder as a precaution)
		thats it. enjoy :-)

	Changing Jet map quality -
		The jet map is a very large and utilize alot of processing power. The default quality it medium
		this should run on most system. The instructions below only apply if you wish to change the 
		quality it is not required the operate the modification.

		High quality -
			If your computer has good specifications take advantage of the higher quality.
			Put the file *zzzuser-mohvn1.1jethigh.pk3* in the directory 
			*C:\Program Files\EA GAMES\MOHAA\main*
		
		Low quality -
			Computer with low specifactions should use low quality to improve loading time
			and gameplay enjoyment.
			Put the file *zzzuser-mohvn1.1jetlow.pk3* in the directory 
			*C:\Program Files\EA GAMES\MOHAA\main*		

===============================================================
System Requirements
===============================================================

100 MB free hard disk space
Windows XP, Windows Me, Windows 2000, Windows 98, or Windows 95 
1.0 GHz or faster Intel Pentium III or AMD Athlon processor
64 MB or greater supported OpenGL capable video card with OpenGL
and DirectX 8.0 compatible driver
8x CD-ROM/DVD-ROM drive
DirectX 8.0 compatible sound card
Keyboard
128 MB RAM 
Mouse

The specification above is recommended. The minimum requirements haven’t been established, the above is our 
guideline.

===============================================================
Dev team
===============================================================

	Ajacks - player skins
	DaRKaNGeL - modeller, animator, some scripting
	Don - modeller, animator
	E3D - leader, modeller, skinner (aka ElitE3D)
	Elgan {sfx} - scripting
	Mj - mapping
	Phil {sfx} - scripting
	Rainx - player skin
	Wacko - mapping

===============================================================
Contributors/Unactive Dev
===============================================================

	Apocalypse - misc reskins
	Assass[N] - players
	Balr14 - some map textures
	Cobra {sfx} - scripting
	DreadHead - players, skinner	

===============================================================
Controls
===============================================================

	planes controls -
		stand at the rear of the jet and press use to enter.
		Mouse - steer
		use - changing weapon
		left click - use weapon
		right click - drop bomb
		staft left - spin left
		staft right - spin right
		jump - ejects
		jump while falling opens parachute
		crouch - view behind
	flashlight -
		To draw press the pistol button twice.
		"Fire" toggles it on or off.	
	knife -
		press item/binocular key draw.
		"Secondary Fire" swings the knife.

===============================================================
Server Settings
===============================================================

	MoH:Veitnam 1.1 uncompatible with 1.0 servers.
	Servers should use the pk3 version.

	setcvar "planecrash" "1" //crash when shot down or just explode , 1 - on 
	setcvar "planejumpcrash" "1" //crash when jump out  or wait 2 then explode , 1 - on 

	setcvar "pilot_health" "100" //health that the pilot (plane has during flight) 
	setcvar "stuka_bombs" "6" ///ammount of bombs stuka and c47 have 
	setcvar "fighter_bombs" "2" //ammount of bombs the fights have 

	setcvar "p47speed" "1450" //speed of this plane 
	setcvar "fw190speed" "1450"//speed of this plane 
	setcvar "ju87speed" "950"//speed of this plane 
	setcvar "c47speed" "800"//speed of this plane 
	setcvar "Flyable" "1" //0 -off, 1 -on. the code runs or not 
	setcvar "pro" "0" //stearing is slow or fast 
	setcvar "Elgan_eject" "1"//can eject 
	setcvar "rockets" "5" //rockets per plane 
	setcvar "rocketsspeed" "1900" //rockets travel speed 
	setcvar "rocketrange" "10000" //range before rockets explode 
	setcvar "torpedo" "0" //planes have torpedos or not 
	setcvar "elgan_debug" "0" //1 or 2  or 0 for off 
	setcvar "plane_easy" "1" //shoot planes down easier 
	setcvar "crash_eject" "1" //can eject when crashing 
	setcvar "airshow" "1" //can have airshow, 0 cant have smoke 

===============================================================
Copyright © 2005 AlterNation
===============================================================

All rights reserved. All contents of this compressed file belong to AlterNation and SFX. Taking anything from this 
modification without the respective authors permission is an infringe of copyright.

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