mpsh_realism_v3.0.zip —
Anticipated update to the previous MPSH releases with key adjustments,fixes and added features.(silenced pistol) After testing and making changes on a daily basis for the past couple of months suggestions from players like you and these new adjustments MPSH should now be a more rounded and better Realism mod then ever and continue to deliver satisfaction & maintain the highest ratings. Please read the README for detail information.
WOOOHOOOO!!! Current version MPSH Realism 3.0 for Spearhead. version 3.0 fixes/adjustments: BAR>> Firespread and bulletrange adjusted to give better stability and accuracy, bullet damage has been raised a little to compensate for the faster fireing rate of Stg.The BAR is now up to par. Silenced pistol>> Now in use with multiplayer,damage,spread and fire delay has been adjusted. (deadly weapon indeed) All sniper rifle users>> Sniper rifles now carry an extra weapon the Silenced Pistol!! for the stealth in you.(just toggle thru your weapons) M1 Garand>> adjusted the firedelay by a notch so now it shoots more in sync at the speed of pressing the fire button. Smoke grenades>> the amount given to each weapon has been changed, previous version all players carried 2 smoke nades- now all weapons have 1 (reasons. theres lotz, lets just say everyone complains when theres just too much smoke) Shotgun>> increased the bullet damage & count, (may not have been as strong as we liked in the previous release, but remember usable not abuseable). All Handpistols>> have been increased a little in damage with better accuracy, ammo has been decreased a bit to a more realistic amount. All smg's>> have a little more increase in damage and better accuracy then previous. PPSH smg>> adjusted the firedelay a bit to be more equal with the rest of the smg's.(now it shoots alittle faster) Rockets>> Both Bazooka and Panzer still fire slow rockets but not as slow as in the previous,and shells have been dropped to 3 from 4. Everything else has stayed the same as the previous version, After testing and making changes on a daily basis for the past couple of months suggestions from players like you and these new adjustments above MPSH should now be a more rounded and smoother Realism mod then ever and continue to deliver satisfaction & maintain the highest ratings. Please advertise MPSH in your server name. Thanks for all the support and your emails..and hope to kill you soon. Cleaner Installation: Unzip & place the MPSH_Realism_v3.0.pk3 file in your mainta folder this is server side so clients do not need it. (Note: Remember to set g_realismmode 0 in your server config, since your gonna be using a custom realism mod. and if you want the german shotgun back and replace the noob launcher just add this to your server.cfg set dmflags 1310720 this number already includes the lean) CONTACT: email: [email protected] The Firefight Arena 66.151.132.167 Previous version MPSH Realism v.2.11 for Spearhead. version 2.11 Final fixes/adjustments: Gewehrgranate has been added, Rifle adjusted the same as the mauser. Both SVT40 & G43 semi-auto sniping rifles have an increased firing rate. movement speed with all sniper rifles have been increased.this includes zoom movement. Enfield rifle is back to normal bolt action as it was intended.(previous release enfiled was adjusted to fire with no re-chambering) rifles have equal damage. Shotgun spread adjustment & bulletcount, makes it now useable but not abuseable.(some mods in the past usually have made the shotgun useless) Bar and Stg have same bullet damage (little higher then previous) & same amount of ammo. Bar firing rate has been increased. smgs have equal damage.(bullet damage has been increased a bit on all smgs & little more accurate) Bazooka & panzer both rockets have been slowed down just a bit but still maintain 4 shells each. speed on all grenades (not including smoke) have been adjusted a bit form the default. radius & damage are also adjusted. 3 nades and 2 smoke nades for all weapons.
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