Old Gonorrea´s Realism

1.Introduction: For those who _still_ play MOHAA, i decided to make a realism mod with ROFs and balance: Take a example: Thompson...

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1.Introduction: For those who _still_ play MOHAA, i decided to make a realism mod with ROFs and balance: Take a example: Thompson is unbeatable in close range, has high ROF, but has quite heavy recoil too, and not useful at long ranges.

2.Whats changed: 1. Ammoloads are changed (not HISTORICALLY correct, but still to make some balance) 2. Damages are changed (see 4. Damage table for full damage change) 3. Amount of Grenades is now 4 (maybe lowered to 3 on next version) 4. Recoil on every weapon 5. AT weapons has little bit faster and VERY powerful rocket, but only 3 rockets 6. More realistic ROFs (such MP40 and MP44\StG44) NOTE: There isnt any way to change MOHAA MG42 ROF, but i maded it very accurate for balance =)

3.Modified ROFs on weapons: BAR: Higher ROF, but high recoil too MP40: Lower ROF (500rpm), but easier to control and beter in open areas. MP44\StG44: Lower ROF (500rpm), has higher recoil than MP40, but is little bit more powerful and accurate Colt: Little bit higher ROF, light recoil M1 Garand: Little bit slower ROF, moderate recoil Kar98k Sniper Rifle: Higher ROF (same as normal K98k) Walther P38: VERY VERY little bit higher ROF than normal, accurater than Colt and very light recoil.

4.Damage table: Kar98k: VERY HIGH (one hit kill, expect for VERY long range) Kar98k Sniper: Same as normal (but quite low amount of ammo) MP40: Moderate (1-4 shots enough to kill) MP44\StG44: Moderate (1-4 shots to kill) Panzerschrek: Higher than you can imagine (when you see panzershrek, i suggest that you start running and fast if you dont want to fly in the air) Walther P38: Moderate\low (1-3 shots) M1 Garand: High (1-2 shots to liqudate) Springfield M1903: High (1-2 shots to kill) Thompson: Moderate\high (1-3 shots to kill) BAR: High (1-2 shots to kill) Bazooka: Same as Panzerschrek Shotgun: High MG42: Moderate (1-3 shots), but is VERY accurate cause ROF wasnt able to moditify on MOHAA

5.About movement speeds: Movement speeds has been lowered to make more realistic: Take an example for Bazooka and Panzerschrek: You will move VERY slowly with those things (think about it: M1A1 bazooka had weight of 13 - 14 kilos, and Panzerschrek had about 14 - 16 kilos) And you will move slightly slower with other weapons too.

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Readme
Old Gonorrea´s Realism mod for Medal of Honor : Allied Assault

NOTE: This is Server AND client side mod for now, havent realized how to get server side
only (if you know how to put server-side mod, e-mail me (contacting in end of readme))

1.Introduction:
For those who _still_ play MOHAA, i decided to make a realism mod with ROFs and balance:
Take a example:
Thompson is unbeatable in close range, has high ROF, but has quite heavy recoil too, and
not useful at long ranges.

2.Whats changed:
1. Ammoloads are changed (not HISTORICALLY correct, but still to make some balance)
2. Damages are changed (see 4. Damage table for full damage change)
3. Amount of Grenades is now 4 (maybe lowered to 3 on next version)
4. Recoil on every weapon
5. AT weapons has little bit faster and VERY powerful rocket, but only 3 rockets
6. More realistic ROFs (such MP40 and MP44\StG44)
NOTE: There isnt any way to change MOHAA MG42 ROF, but i maded it very accurate for
balance =)

3.Modified ROFs on weapons:
BAR: Higher ROF, but high recoil too
MP40: Lower ROF (500rpm), but easier to control and beter in open areas.
MP44\StG44: Lower ROF (500rpm), has higher recoil than MP40, but is little bit more powerful
and accurate
Colt: Little bit higher ROF, light recoil
M1 Garand: Little bit slower ROF, moderate recoil
Kar98k Sniper Rifle: Higher ROF (same as normal K98k)
Walther P38: VERY VERY little bit higher ROF than normal, accurater than Colt and very
light recoil.

4.Damage table:
Kar98k: VERY HIGH (one hit kill, expect for VERY long range)
Kar98k Sniper: Same as normal (but quite low amount of ammo)
MP40: Moderate (1-4 shots enough to kill)
MP44\StG44: Moderate (1-4 shots to kill)
Panzerschrek: Higher than you can imagine (when you see panzershrek, i suggest that you
start running and fast if you dont want to fly in the air)
Walther P38: Moderate\low (1-3 shots)
M1 Garand: High (1-2 shots to liqudate)
Springfield M1903: High (1-2 shots to kill)
Thompson: Moderate\high (1-3 shots to kill)
BAR: High (1-2 shots to kill)
Bazooka: Same as Panzerschrek
Shotgun: High
MG42: Moderate (1-3 shots), but is VERY accurate cause ROF wasnt able to moditify on MOHAA

5.About movement speeds:
Movement speeds has been lowered to make more realistic:
Take an example for Bazooka and Panzerschrek:
You will move VERY slowly with those things (think about it: M1A1 bazooka had weight of
13 - 14 kilos, and Panzerschrek had about 14 - 16 kilos)
And you will move slightly slower with other weapons too.

6.Feedback and troubleshooting:
If you encouter some problems, check these:
A) You dont have any other weapon mod in your main directory
B) You dont have some custom weapon skins or etc (this is very rare that skins would
effect to working of weapon mod)
C) You have RETAIL version of MOHAA that is 1.11

If you want to give any suggests, ideas, feedback or something else crap, e-mail at:
msairas@suomi24.fi
NOTE: I suggest that you will put proper topic to mail (such as: About your realism mod 
or etc, if you put something else to the topic, i might delete it immediatly cause im not
from england or US, so i will recognize spam mail quite easy) to prevent e-mail delete
accidents.

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Old Gonorrea


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Registered 12th April 2004

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