sbs_marblezilla_subzilla_skins.zip —
An interesting new look for MOH:BT skins. Extremely abnormal, yet would be fun to play around with.
This skin was made by MARBLEZILLA, currently a member of the SBS (sandboxsoldiers) gaming clan. I've made about 25 custom skins so far for fellow clan members and some just for fun. I run MOHAA with the Breakthrough expansion pack. I never installed Spearhead, although I'm sure many of the maps and skins I browse through have many Spearhead aspects. ------------------------------------------------------------ Our clan's website is www.sandboxsoldiers.com. My website is www.geocities.com/marblezilla. My E-mail is marblezilla AT hotmail DOT com. --------------------------------------------------------------- I used a subzero skin I've seen many times on different server's skin-packs as the starting point.I added a multitude of weapons to the body. There's a large Yin-Yang symbol on the back, along with a pair of lil fetus twins to watch your back. They share a pair of nunchucks between them. There are 5 skins, all using the same lower body. Each has it's own custom head. The axis skins have a red beret and the allied skins have a blue beret. There's a cat head, a shark-like face, a pumpkin head, a freddy head and the one that I'm most proud of, the eye head. The eye was made using a pic of a custom glass marble that has the look of a monster eye. The skin's face even has the glass gleam to it. ------------------------------------------------------------------ Each skin has 4 sets of TIK files. One german pair and 3 allied ones. A allied (US), allied_british & allied_russian. This is so you can use all the weapons from each nationality. They are located in the Models/Player folder in the PK3. Each skin has a shader file located in the Scripts folder in the PK3. Each skin has TGA images with custom, unique names located in the Textures/(Skin Name) folder in the PK3. I don't include any of the standard SKD skeletal files as you should already have them. All skin image editing done with Adobe Photoshop CS2. All PK3s made with PakScape. My thanks to all that helped me in various ways, including SBS Trinity, SBS Bullrtproof, SBS Charmed Vixen & many others. Tutorials include the Nemesis skinning/modding site, Wolfman's site and quite a few others. To test the skins, I remove all my custom skin PK3s and check out the skins in the multiplayer select mode and use them in a lan game with 2 CPUs at my house. ------------------------------------------------------------------ Install: If your running Spearhead, open up the zip file and copy the skin PK3 to your EA Games/MOHAA/Mainta folder. if your running Breakthrough, open up the zip file and copy the skin PK3 to your EA Games/MOHAA/Maintt folder. -------------------------------------------------------------------- Legal disclaimer: Have fun with them. Mod them. Use them on your clan's server. The only thing I ask is remember who made them. Haaaa, not me. I only got creative and modified them. Oh yea ... Freeze-Tag RULES !!!!!!!!, haaaaaaa.
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