Snowball Mod

This is a set of additions to the original mod by jv_map called "Snow Contest". This mod allows only the use of snowballs in the game. A n...

Download

Uploading...
Do not refresh or leave this page!

File Description

This is a set of additions to the original mod by jv_map called "Snow Contest". This mod allows only the use of snowballs in the game. A new map name "Backyard" has been added allond with an axis and allies snow skin. The compass and crosshair has been removed to add to the realism.

Read More

Screenshots
Readme
Snowball 
Scripting: jv_map (jv_map@planetmedalofhonor.com)
Textures: 7th.DeltaAssassin (wakeskater21@yahoo.com)
Mapping: 7th.DeltaAssassin (wakeskater21@yahoo.com)
Skinning: 7th.DeltaAssassin (wakeskater21@yahoo.com)
-------------------------------

This is a set of additions to the original mod by jv_map call "Snow Contest". This mod allows only the use of snowballs in the game. A new
map name "Backyard" has been added allond with an axis and allies snow skin. The compass and crosshair has been removed
to add to the realism.

NOTE: This mod may alter the gameplay of singleplayer and custom maps. (See "Info For Developers")

To install: extract User - Snowball.pk3 to your \main folder
To uninstall: remove User - Snowball.pk3 from your \main folder.


Info For Developers:
-------------------------------
To add this to user-made maps:

In the map's .scr file add:

'exec global/snowcontest.scr'

below 'level waittill spawn'.

You can specify whether you want 
scripted snow in your map using the following line:

level.addsnow = 1

This line needs to be added between 'level waittill spawn' and 
the 'exec global/snowcontest.scr' line.

You may want the snow contest script to 
adjust fog, sky and ambient sound settings server-side. To do this, type:

level.snowmood = 1	

between 'level waittill spawn' and 'exec global/snowcontest.scr'.

Example:

level waittill spawn

level.addsnow = 1
level.snowmood = 1

exec global/snowcontest.scr


Disabling Scripted Snow
-------------------------------
In case the scripted snow is somehow causing troubles to you, it can be 
disabled server-side. To disable the snow on a dedicated server, type the following 
directly in the server console:

sc_nosnow 1

Or, to make mohaa remember not to use scripted snow:

seta sc_nosnow 1

If you have rcon access to a server, type:

rcon sc_nosnow 1

If you're hosting a game yourself on a non-dedicated server, make sure first to enable 
'console' in the advanced options. Press 'ok' and bring down the console with the ~ key.
Then type:

sc_nosnow 1

When you've performed any of these actions, the snow should disappear after a short while.
You can 'restart' the snow by simply setting 'sc_nosnow' back to '0'.

At any time the amount of snow clients see is dependent on their setting for 'effects detail'
in advanced options ('max' means most snow).

Read More

Comments on this File

There are no comments yet. Be the first!

jv_map and 7th.DeltaAssassin


50 XP


Registered 31st December 2004

1 Files Uploaded

Share This File
Embed File