Medal of Honor: Allied Assault - Spearhead v2.11 to v2.15 Patch

mohaas_patch_211_to_215.zip —


Medal of Honor: Allied Assault Spearhead by EA Pacific - retail v2.11 -> v2.15 patch

Fixed: - missing windows32_frame_broken texture replaced - Bad player popping through fence textures - HUD remains on the screen during TOW win animations - Visible crosshair during in-game cut scene - Hangar Door switches only animate the first time they are used - The captain may never give the signal to continue on 1.2 - Using the portable MG-42 and trapping someone in it - MG42 and switching to next weapon - Using the mortar, have a teammate stand in front of it and fire, user gets blown backwards - No collision on foot stool in first house of 1.2 - Able to clip into cabinet when crouched in 1.2 - No HUD message when picking up sniper rifle - Servers running the game will have a large negative ping value sometimes - SV_Pure 1 doesn't work on a listen server - Map Hole near stairs and Tank in Brest - Hole in the mountains in Flughafen - Credits updated to reflect changes from legal - Italian text error - Italian: Wrong objective - German: Weapon Name display - Inadequate button in difficulty select - German: inadequate mp kill message - TOW Berlin - Allies victory movie shows surviving Nazis. - Player is not harmed by fire around destroyed 88s. - Next/prev weapon broken - Captain's text has an incorrect comma - LT Italian untranslated text in Load/Save screen - Nebelwerfer audio audible all over the map - Sound effect for T34 main gun - AI problems shooting downed soldiers - Players can call vote with negative numbers - Gamespy DOS attack patched - German: Map authenticy in 3.1 - Fixed server restarting issues when 32-bit values wrapped - Fixed unlimited ammo gameplay issues - you can no longer call a vote when dead - The "butt scoot" should no longer be in the game - Infostring length exceeded errors from some TOW servers should no longer occur - Vstr nextmap aliasing now functions properly - Fixed certain rifles not audibly firing in lagged situations - Removed cg_smoothclients as defaulting to on - Various map hole fixes - Terrain crash bug fixed - Many localization problems resolved


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