user-zzzzrealism_mod_v_2.1.zip —
Most of the guns in MOHAA/SH are almost identical to their respective historical stats except for the MP40 and the STG. In this mod the only things changed for the guns is movement speed, fire rates for the MP40/STG, and the firespread for the Thompson. In addition proper grenade alotments and the Anti-Tank/Personel weapons are disabled
Most of the guns in MOHAA/SH are almost identical to their respective historical stats except for the MP40 and the STG. In this mod the only things changed for the guns is movement speed, fire rates for the MP40/STG, and the firespread for the Thompson. In addition proper grenade alotments and the Anti-Tank/Personel weapons are disabled. Here is the hardcoded speeds for the guns: RI Mod: 550 HIstorical Speed: http://www.thesouthafricanwargamer.co.za/warweapons/pistol.htm RI Mod: 550 Historical Speed: http://www.dpage.dial.pipex.com/fg_weapons.htm http://www.thesouthafricanwargamer.co.za/warweapons/pistol.htm http://world.guns.ru/assault/as51-e.htm I kept them a lil higher than what the historical data to keep people from whinning. Also they are lighter weapons compared to the Allied in game. So its a trade off run faster or shoot faster. The original MOHAA/SH realism mod was higher than any other weapons in the game including the Thompson and the PPSH. TO INSTALL: Unzip and and Drop in PK3 file. TO USE: You will need to turn off the "RUN-FAST" feature in SH when running on a server. Also set realism to "on" For those with custom cfg's add this line: set sv_dmspeedmult 0 set g_realism 1 Any problems or concerns email me Capt Sizemore: [email protected]
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