The Siege" (only for MoHAA, not spearhead!) that takes place in a small bombed France village with a river running through the center. Nice ruins. Church overlooking the whole map which is good for some serious sniping
You downloaded 'The Siege' Dm/TDm/Rb version. This version can be played with Medal of Honor Allied Assault NOT Spearhead. Instalation: Place User-TheSiege_DM-TDM-RB.pk3 in your EA GAMES\MOHAA\main -> It can be played as Deathmatch, TeamDeathmatch and Roundbased game Some map specs for ppl that are interested: » Fast Vis and fast Lighting options used » Why not a full compile? Ok, I started the full compile (not fast vis not fast lightning) in the morning, then went to skol. Im back (6,5 hours later) and the vis is only @ 10 % done .....ffs that means that it can take up to 70 more hours to complete the vis...and then comes the mohaalight that can take up to 50 more hours (Good quess I think) so a full compile....forget it lol (Its now also good to play on only requires a 'better' pc (>Pentium 900mhz, >Geforce 2mx)) » 100% calked (Area's u dont see =P) » The are 13 Axis and 13 allies spawnpoints, 24 Deathmatch spawnpoints » Total Brushes: 3276, Total Entities: 270 » Farplane: 5000, Color: .333 .333 .329 » Siege = A military operation in which an attacking force seeks to compel the surrender of a fortified place by surrounding it and cutting off supplies Take care and have fun, Dagroov http://www.planetmedalofhonor.com/dagroovslair/ Do u have comments/feedback? => Visit Dagroov's Lair forum I would like to thank: Travis for help in the beginning & for the map name =D, d00ds from Dagroov's Lair forum for the great comments that helps to make the map worth to map for), Jondivada for the test server, Voxel for his Fountain prefab =), AIC'tjûh for some scripting help and last but not least our great Deadly Mongose (with whom I created this map) for many house houses and the church (I edited =P)
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