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CHANGES: Changes made in v3.0 -Completely new models -MP Compatability -AI uses grenades -New/different grenade types -Kills register as your own -Other small changes to increase realism
FEATURES: -Several types of US and Soviet grenades -Realistic models -Bouncing, time fuzed -MP and AI compatability -AI view blocking smoke -Grenades work on and inside structures -RDG-1 smoke grenades will float
Big Dawg KS (Kyle Sarnik) Grenade Pack v3.0 REQUIRES ORIGINAL VERSION OF OPERATION FLASHPOINT, GOTY AND/OR RESISTANCE LICENSE AGREEMENT: ------------------ THIS SOFTWARE IS NOT CREATED BY BOHEMIA INTERACTIVE STUDIO S.R.O. OR CODEMASTERS SOFTWARE COMPANY LTD. AND THEY DON’T HAVE ANY RESPONSIBILITY FOR THE SOFTWARE. CREDITS: -------- Configs\Models\scripts: Big Dawg KS (Kyle Sarnik) Models\textures: Hugo Gouveia, aka "Komuna" If you want to contribute to this addon or contact me or whatever then email me at email@example.com or concact me via MSN - firstname.lastname@example.org or find me on the BI Forums - http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=ece134a7706e988bffcae0eeafc1c181 REQUIREMENTS: ------------- This addon requires Operation Flashpoint: Resistance CHANGES: -------- Changes made in v3.0 -Completely new models -MP Compatability -AI uses grenades -New/different grenade types -Kills register as your own -Other small changes to increase realism FEATURES: --------- -Several types of US and Soviet grenades -Realistic models -Bouncing, time fuzed -MP and AI compatability -AI view blocking smoke -Grenades work on and inside structures -RDG-1 smoke grenades will float INSTALLATION INSTRUCTIONS: -------------------------- Extract BD_GrenadePack.pbo file from into any Addons folder in your OFP Directory. You can find the grenade units under BDKS - Men in the mission editor, named Soldier (Grenade Pack) and Soldier (Bouncing Grenades) INFORMATION: ------------ You can add grenades to units in the editor, or use them with your own addons. To make units able to use them, execute the following script on them: [this,0] exec "\BD_GrenadePack\AddNewUnit.sqs" The number in the parameters no longer has any function, but is still there for backwards compatability. You can also make addons compatable by executing this script by an init eventhandler. Here are the grenade classnames: BD_M67 BD_M61 BD_ANM8 BD_ANM83 BD_M18Red BD_M18Yellow BD_M18Green BD_M18Violet BD_Mk2A1 BD_RGO BD_RDG1 BD_F1 Also included in the editor: West/BDKS - Men/Soldier (Grenade Pack) East/BDKS - Men/Soldier (Grenade Pack) Empty/BDKS - Ammo/U.S. Grenade Crate Empty/BDKS - Ammo/Russian Grenade Crate Have fun with them.
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