BWMod Marder

This is the latest version of the BWMod's Marder Armored Infantry Vehicle. Pretty much every BWMod release is high quality which shows they...

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This is the latest version of the BWMod's Marder Armored Infantry Vehicle. Pretty much every BWMod release is high quality which shows they are a motivated team. Anyway the Marder comes in several different camo versions such as NATO and Winter and some nice little features such as animated doors. Moreover they also come with different armaments like a 20mm canon, MG3 machine gun and a AT Milan Launcher.

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Download 'bwmod_marder_v1.3.rar' (6.02MB)

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Readme
BWMod Marder v 1.3
==================

CONTENT
-------
0. Legal
1. Addon Description
2. Addon Content
3. Installation
4. Features
5. Mission Editing
6. Responsible Persons
7. Contact

0. LEGAL
--------
This is an unofficial addon for Operation Flashpoint: Resistance.
It is in no way affilitated with Bohemia Interactive Studios or Codemasters.

This addon is freeware.
You are allowed to distribute the addon under the following conditions:
- Non commercial distribution
- The original files have to remain in the addon
- No changes were made to the original files or the archive in any way.

You are not allowed to modify any part of this addon or use any part of this addon
in other addons or mods without written permission by the BWMod.
It is not allowed to import any parts of this addon in other games.

Use this addon at your own risk.
The BWMod is not responsible for any damage this addon may cause to your property.

Copyright 2005 by BWMod.

1. ADDON DESCRIPTION
--------------------
The Marder 1 is an armoured infantry fighting vehicle in service 
with the German armed forces since 1969. The vehicle has a crew 
of three, and is capable of carrying an infantry squad of six in 
the rear compartment. Designed to have mobility and cross-country 
performance equal to the Leopard 1, it since then has grown heavier 
due to numerous improvements that reduced its off-road mobility.
Latest versions are the Marder 1A3 as well as the A5 offering 
vastly improved protection against mine threats.
Armament consists of an automatic 20 mm RH202 cannon as well a 
coaxial 7.62 mm MG3 machine gun. A manually operated Milan ATGM 
launcher is fitted to numerous vehicles.
Now weighing 33.5 t (A3) respectively 38.5 t (A5), limiting both 
mobility and ability to be airlifted, and being in service for 
more than 35 years, the Marder 1 is considered obsolete and 
critically due to be replaced. Though, with the development of the 
planned follow-on, the Marder 2, being halted in 1991, the vehicle 
is still in service. It is now planned to replace the Marder 1A3/A5
with the newly developed Puma AIFV from 2009 onwards.

2. ADDON CONTENT
----------------
This addon includes two versions of the Marder 1A3 by McCancey in NATO camo,
one armed with an additional Milan ATGM Launcher and another without.
The addon itself is an improved version of our initial release
under the M.M.P. (Military Mod Project) label.

The Addon has been divided into two versions - a SP version (with suspension
script) and an MP version (without suspension script). You'll find them under
BWMod - Armored (SP) and BWMod - Armored (MP).

3. VERSION HISTORY
------------------
v 1.0
 - initial release

v 1.1
 - animated back door

v 1.2
 - texture update
 - added: LODs
 - removed: animated back door

v 1.3
 - added: winter camo variants
 - removed: suspension script
 - removed: Marder was able to float
 - removed: camouflage
 - fixed: bouncing in mp

4. INSTALLATION
---------------
Extract the .pbo file from the archive into your
Operation Flashpoint: Resistance (TM) Addons folder or a mod folder
of your choice.

Make sure to have the latest version of Operation Flashpoint: Resistance
installed (currently 1.96)!

BW-Mod Basic Pack v 1.6 or higher required!

5. MISSION EDITING
------------------

 TACTICAL SIGNS SCRIPT
 ---------------------
 The mission editor is able to customize the type of tactical signs
 on the Wolf. 

 Put the following line in a script or the init-line of
 the vehicle:

	[UnitName,x,y,z] exec "\BWMOD_Scripts\veh\tact.sqs"

 	 x : Number of own unit
 	 y : Type of troop (refer to Troop Type List)
 	 z : Number of next higher unit

   TROOP TYPE LIST
	 0: No Symbol
	 1: Panzertruppe
	 2: Panzerartillerie
	 3: Panzeraufklaerer
	 4: Panzergrenadiere
	 5: Panzerpioniere
	 6: Panzerjaeger
	 7: Panzerjaeger (Rakete)
	 8: Jaeger
	 9: Gebirgsjaeger
	10: Fallschirmjaeger
	11: Aufklaerer
	12: Fernspaeher
	13: Fernmeldetruppe
	14: EloKa
	15: ABC Abwehr
	16: Artillerie
	17: Feldjaeger
	18: Heeresflugabwehr
	19: Heeresflieger
	20: Instandsetzung
	21: Pioniere
	22: Sanitaeter
	23: KSK

 CLASS NAMES
 ----------
  BWMOD_Marder
  BWMOD_Marder_Milan
  BWMOD_Marder_w
  BWMOD_Marder_Milan_w
 
6. RESPONSIBLE PERSONS
----------------------

 McCancey: model, textures, scripts
 TeRpEnTiN: readme, LODs

7. CONTACT
----------

 URL:   http://www.bwmod.net/
 Forum: http://games-force.de/phpBB2/

 Last but not least, we want to thank ofp.info for their support
 and awesome hosting services.

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BW Mod Team


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Registered 20th February 2005

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