CAF KKK Buildings

CAF_KKK_Buildings: Set A - Brick and Stucco combination good for islands in tropical and desert areas. Set B - Similar to A but blue Stucc...

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CAF_KKK_Buildings: Set A - Brick and Stucco combination good for islands in tropical and desert areas. Set B - Similar to A but blue Stucco. Set C - Like A again but more of a gray tone. Set D - Middle East looking. Set E - Middle East looking. Set F - Poured Concrete, good for WWII bunkers and other similar structures. Set G - Stucco, good for Cuban type settings. Set H - Brick, matches buildings A-C. Set I - Various Walls suitable for Northern Ireland, In future I plan to make other walls to match these. Set J - Winter walls. Set K - Concrete walls. Set L - Stained Concrete. Set M - Concrete. Set N - Old Brick. Set O - Stucco, european style. Set P - Finished Concrete. Set Q - Stone, some with vegatation. Set R - Brick, one with Graffitti. Bouda_03a - A rusty shed. Budova_04a - A set of townhomes same pattern as Set B walls. Building ABC - British pub and some other builings. matches with Wall H, can be connected -A -Britsh pub -B -Broken Windows -C -Plain wall Building 0-9 - Various buildings including a french Cafe and repair shop, can be connected together. -0 -Garage -1 -Repair Shop, French -2 -Cafe -3 -Home -4 -Window front -5 -Burned out Cafe -6 -Shutters -7 -Burned out Shutters -8 -Burned Out Garage -9 -Burned out home Dum_Mesto - House done in Gray stucco. Dum_Mesto_2La - Building done in tudor style. Dum_Mesto_2lb - Building like above but done in different texture, fits with british pub building. Fuelstation - A propane station, functions as a refuel point. Rubble - A pile of concrete rubble.

CAF_KKK_Buildings2: All buildings in this set are retextured models from Agent Smith. They are not accessable via mission editor and do not contain a config file. Most of these buildings I made specifically for 2 islands I was working on Slavonia and Olafsland2. These are placeable in wrpedit,wrptool or visitor. I changed the damage type on most so they do not deform upon destruction.

CAF_KKK_Trench: These are a few placeable sandbag walls I made. There are 4 texture types, desert, grass, rubble (urban), and arctic (snow). See pictures for more details.

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Readme
CAF_KKK_BUILDINGS By Blink_Dog{KKK} and assistance by (NAA)Powerslide.
Textures hijacked from various games including: Medal of Honour Allied Assault, Call of Duty, Global Operations.
Models are from the Demo packs.
No part of this pack may be used for commercial purposes.

One of the joys of unemployment is that you get lots of time on your hands to do things and learn new skills. 
This building pack is my second use of Oxygen and was created to help fill the buildings gap. 

Buildings and walls included in this pack:

Wall sets are listed in the editor under Empty->CAF_KKK_BUILDINGS->. The sets are then listed with their set letter
to ensure proper grouping ie. A Wall1. See pictures for visual details.

CAF_KKK_Buildings:

Set A - Brick and Stucco combination good for islands in tropical and desert areas.
Set B - Similar to A but blue Stucco. 
Set C - Like A again but more of a gray tone.
Set D - Middle East looking.
Set E - Middle East looking.
Set F - Poured Concrete, good for WWII bunkers and other similar structures.
Set G - Stucco, good for Cuban type settings.
Set H - Brick, matches buildings A-C.
Set I - Various Walls suitable for Northern Ireland, In future I plan to make other walls to match these.
Set J - Winter walls.
Set K - Concrete walls.
Set L - Stained Concrete.
Set M - Concrete.
Set N - Old Brick. 
Set O - Stucco, european style.
Set P - Finished Concrete.
Set Q - Stone, some with vegatation.
Set R - Brick, one with Graffitti.


Bouda_03a - A rusty shed.
Budova_04a - A set of townhomes same pattern as Set B walls.
Building ABC - British pub and some other builings. matches with Wall H, can be connected
	-A -Britsh pub
	-B -Broken Windows
	-C -Plain wall
Building 0-9 - Various buildings including a french Cafe and repair shop, can be connected together.
	-0 -Garage
	-1 -Repair Shop, French
	-2 -Cafe
	-3 -Home
	-4 -Window front
	-5 -Burned out Cafe
	-6 -Shutters
	-7 -Burned out Shutters
	-8 -Burned Out Garage
	-9 -Burned out home
Dum_Mesto - House done in Gray stucco. 
Dum_Mesto_2La - Building done in tudor style.
Dum_Mesto_2lb - Building like above but done in different texture, fits with british pub building. 
Fuelstation - A propane station, functions as a refuel point.
Rubble - A pile of concrete rubble. 

CAF_KKK_Buildings2:

All buildings in this set are retextured models from Agent Smith. They are not accessable via mission editor and do not contain 
a config file. Most of these buildings I made specifically for 2 islands I was working on Slavonia and Olafsland2. These are placeable 
in wrpedit,wrptool or visitor. I changed the damage type on most so they do not deform upon destruction. 

CAF_KKK_Trench:

These are a few placeable sandbag walls I made. There are 4 texture types, desert, grass, rubble (urban), and arctic (snow). See pictures for more 
details.

pic type1 -shown here is the first type of trench in both desert and rubble textures.
    type2 -the second type of trench with a small opening shown here with grass textures and netting in the background.
    type3 -third type is a high trench show here with arctic texture, behind it is sandbags.

there is a model included in this pbo that does not have a proper geo and fire LOD it is not included in the cpp for this reason. I have yet to figure out 
a solution for it. 

Questions, comments? Email me at blink_dog@cogeco.ca

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Blink_Dog{KKK}


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Registered 2nd March 2005

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