This file is currently missing and not available to download
Do you have this file? We encourage you to re-upload this file for the benefit of the community.
Do you need this file? Please submit a support ticket so that we can prioritize restoring this file for you.
The lib_update1_01to1_07.exe file you have requested: Operation Flashpoint: Resistance / Fixes / Liberation 1941-1945 Patch - 63.77MB is not available. Perhaps try browsing all files for the game Operation Flashpoint: Resistance and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
Finally the Liberation 1941-1945 team have released their long awaited patch, 1.01 to 1.07. This time they have included a few missions to play with that give you, armoured, infantry and air action.
1. Decreased lag and system slowdowns considerably ( let us know how demo missions run on your machine ) 2. Added new Soviet and German units (Soviet recon units, Soviet soldier with PTRD anti-tank rifle, BA-20 armoured car, DSHK - heavy soviet MG , German Sturmboat and pioneers, Soviet 37mm AA gun 61K, grenades, mines and much more). 3. Fixed plane models. Now they behave properly while on the ground. 4. Fixes to various other models. 5. Added cargo animations for up to 6 soldiers for T-34 and PzIIIe tanks. 6. Added a lot of brand new animations, including new basic anims,new anims for ptrd, machine-gunners and pistol, bolt acton anims, a lot of new death anims, strafe and roll etc 7. New sounds for weapons and vehicles, and new sounds for various infatry actions ( english radio is removed ). 8. Improved AI. Now soldiers take off the machine gun off the motorcycle and sturmboat when vehicles stop. Machine guns and artillery automatically turn towards suspected enemy activity. Nearby soldiers replace dead gunners of MG's and AT guns and automatically pick up better weapons of the fallen comrades. Tank crew tries to fix their tanks when tracks are damaged and many more. 9. Updated tank armour system. Distance, and armour thickness for front, rear and side armour is now taken into consideration. 10. Added several new effects. 11. Added Soviet and German tactical signs. 12. Added several new missions.
Liberation 1941-1945 would like to thank everybody who helped and supported us for 3 long years since we started our project. Administration and newsmakers of flashpoint.ru and ofp.info and personally Goodspeed, Cervo, Genby, Psykke, Denorc for quick posting of all project related news, hosting of Liberation website, forum, ftp. Special thanks to Cervo and Psykke for helping us translate our mod into English and French. Other mod teams: ORCS Development Studio, FDF MOD, WW2EC, Invasion 1944, Specnaz MOD. For helping us create our mod, coming up with new ideas and for being there for competition. Special thanks to WW2EC command for the given idea of realization of animation rearm rifles and also Sengir for the given MP-missions. Great thanks go to people who took a major part in creating Liberation Mod, but that for one reason or another were not included in our team: Steam – 3d models Kondor - scripts Shadowdragon - scripts Cribban - animations Muzhik – 3d models, animations Phoenixhero – 3d models Brat - island. KBSH - 3d sandy1942 - 3d Sanchezzz - 3d And also to the people who helped us test our mod and uncover serious bugs: All that who created special thanks and creates missions and campaigns for Liberation 1941-1945 mod: Crazy soldier Dead_Kennedy lokttewaa SashNet sniperGRU vimot And others You can find their creations in section "Range" on flashpoint.ru http://www.flashpoint.ru/forum/forumdisplay.php?f=32 Special thanks to BIS for creating such an amazing game “Operation Flashpoint”. Liberation 1941-1945 Team: AND – Mod co-founder, concept developer, 3d, 2d, technical support, design, forum admin, project coordinator. Bdfy - Unit balancing, config.cpp, SFX, scripts, sounds, missions, manual. Deadmoroz - 3d. Dezoom - Animations. DimaG – Unit balancing, config.cpp, SFX, scripts, sounds, missions, manual. DUHER – island, missions, campaign. Dusty - 3d, 2d. Ingeneer – Mod co-founder, concept developer, 3d, 2d. LarryTheSniper – Mod co-founder, concept developer, history consultant, storyline. Lexik – Unit balancing, config.cpp, SFX, scripts, 3d, animations, missions, mod structure. Loktewaa - Missions, campaign. Lovesan - island, missions, campaign. Maxguard – 3d, 2d. Mikhalich aka SLON – Mod co-founder, concept developer, PR, web-site, head beta tester, missions. Motostrelok – Mod co-founder, concept developer, history consultant, PR, project coordinator, storyline. Necros – 3d. Redfrog – 2d. Sanek – scripts. SEA DEMON – 3d, 2d. Stoppelhopser – Mod co-founder, concept developer, 3d, 2d, animations. Strinder – 3d, 2d. Stutzer – 3d, 2d. Swan - 3d models and fortifications idea HeniekJ – 3d. Vimot - Storyline, missions, campaign. Voyager – scripts. WebRunner - history consultant. Zyklon_C - 3d, 2d.
There are no comments yet. Be the first!