okay , now we have more civilians to shoot...err.. Place around :). There are many diffrent looking ones here and it is also works with the zombie mod out their. Cheers.
morecivs-pack V1.1 ( Jan-30-2006) By Dr.Pepper Any suggestions, write to: Tessen@gmx.de what´s new ? - added 13 guys... few new textures with chest hair ;) - all textures are now pac-files (nomore jpgs) - masks added (see below) ----------------------------- This is an Unofficial modification for Operation Flashpoint(TM) and Operation Flashpoint Resistance(TM). USE AT OWN RISK. ----------------------------- WHAT & WHY ? I thought there were to few different looking civilians, so I made some more... I´m not a modeller, so I just used the standart BIS-Res p3d and retextured them. The most textures are just changes from the originals... Now the Pack contains: 41 new men on civilian side (in three entires depending on the model used...) 10 "agents" on Res-Side... all 41 men as zombies on the East-Side ----------------------------- Installation ofp res needed (V.1.91 I think... tested on 1.96) put the .pbo in your addons folder demo-mission-folder in your User/missions-folder ------------------------------ ZOMBIES: This Civilians are compatible to the Zombie-Mod thank you for your work ;) Thanks to MIG from the Farmland-Mod http://ofp.gamezone.cz/_hosted/farmland/index.html, He allowed me to copy a few things... (icon for the gl, the resurrection.sqs and some lines from the config.cpp form the fml_civilians) To use the Civilians with Zombiemod, you need the addons from http://www.unifiedzombiemod.wz.cz/ and a gamelogic called "Morecivs Zombie Resurrection" with following in the init-line: ' this exec "\morecivs\morecivs_resurrection.sqs" ' ----------------------------- to the class-names... Well, you may find it some kind of weird, but it has a deeper sence behind it... (the voices told me to do it like this...) ok, let´s give it a try: all models which use model of RES-Civilian1 start with char01... (wearing a shirt) 2nd model = char02 (wearing a pullover) 3rd model = char03 (wearing a pullover and a jacket) then H for (ähm) "Shirt", the next letters for the color (bl=blue, w=white, r=red, gr=grey, g=green, t=tan) the last for the color of their trousers (ls=leather black, s=black, p="police-green",jn=jeansblue, tl=brownleather, w=white, t=tan) char01Hbls char01Hws char01Hrs char01Hgrp char01Hbljn char01Hwjn char01Hrjn char01Hts char01Hgtl char01Htjn char01Hrw char01Hblw char01H7sl char01H10p char01Hgrw char01Hgtl the guys with open shirt & chest hair: (h: with golden necklet, p: darker skin fitting to face 23 and face 28 ho: white without necklet) char01Hbljn_h char01Hbltl_p char01H10tl_h char01Hgrsl_p char01Hrp_h char01Hwsl_ho char01H7s_ho char01Hgrt_h char02: P or H for Pullover or Shirt, then topcolor, color of trousers char02Pbls char02Pwjn char02Pgw char02Prs char02Ptsl char02Psw char02Pblt char02Prp char02Pssl char02Pgsl char02Hsjn char02hgs char02Hst char02Hws char02Hgjn char03: P or H for Pullover or Shirt, then color of P or H, then Jacketcolor (s=black, t=brown), color of trousers char03Pssjn char03Pwtjn char03Pwstl char03Ptss char03PrsS char03Pblsw char03Pstw char03Pwts char03Pttw char03Hsttl char03Hwss char03Hgtp char03Hsst char03Hwsjn char03Hsssl the Agents: agentblue char02 - blue Pullover, black trousers agentsl char03 - black jacket, shirt & trousers agentws char03 - blackjacket & trousers, white shirt agentblack char02 - black pul & trousers agentst char02 - black shirt, tan trousers agentrs char03 - black jacket & trousers, red pul agentbrown char03 - brown jacket & trousers, black shirt agentgreen char02 - green shirt, black trousers agenttan char01 - tan shirt, black trousers agentwhite char01 - white shirt, blue jeans Masks, to use the civilians as terrorists: (use setface ...) "pmaskb" "pmaskg" "pmaskr" "wmask"
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