sgtev_swatunitsv21.rar —
Alright , here is a newer version of Sgt Evermann's SWAT units for ofp.
For more info check the beta http://operationflashpoint.filefront.com/file/SWAT_Units;52281
////////////////////////////////////////////////// /// ---------------------------------------- /// /// | SGT Eversmann's SWAT Units V2.1 | /// /// ---------------------------------------- /// ////////////////////////////////////////////////// original readme from Kyle Sarnik...hope this is fine now _________________________________________________________ REQUIRES ORIGINAL VERSION OF OPERATION FLASHPOINT, GOTY AND/OR RESISTANCE LICENSE AGREEMENT: ------------------ THIS SOFTWARE IS NOT CREATED BY BOHEMIA INTERACTIVE STUDIO S.R.O. OR CODEMASTERS SOFTWARE COMPANY LTD. AND THEY DON’T HAVE ANY RESPONSIBILITY FOR THE SOFTWARE. CREDITS: -------- -SWAT- BAS Nephilim Offtime Williec hidden spectre PrepH Sniperwolf572 LASER Hornet Kyle Sarnik NSX Sean Tate Bohemia Interactive Studios If you want to contribute to this addon or contact me or whatever then email me at [email protected] IF YOU WANT TO USE A PART FROM THIS ADDON ASK FIRST REQUIREMENTS: ------------- This addon requires Operation Flashpoint: Resistance SJB Weaponpack V1.1 facetex2 INFORMATION: ------------ 20 new SWAT Units OD: SWAT Officer with Sunglasses + PASGT Helmet SWAT Officer with Goggles + MICH 2000 Helmet SWAT Sniper SWAT Spotter Black: SWAT Officer with Sunglasses + PASGT Helmet SWAT Officer with Goggles + MICH 2000 Helmet SWAT Sniper SWAT Spotter Blue: SWAT Officer with Sunglasses + PASGT Helmet SWAT Officer with Goggles + MICH 2000 Helmet SWAT Sniper SWAT Spotter Urban: SWAT Officer with Sunglasses + PASGT Helmet SWAT Officer with Goggles + MICH 2000 Helmet SWAT Sniper SWAT Spotter Woodland: SWAT Officer with Sunglasses + PASGT Helmet SWAT Officer with Goggles + MICH 2000 Helmet SWAT Sniper SWAT Spotter Features: you can set them armpatches via setobjecttexture command in the init line of the unit e.g. ------------------------------------------------------------------ Name tag: this setobjecttexture [3,"\sgtev_swat1\p\street.paa"]; the 3 stands for the slot for nametags on the back ------------------------------------------------------------------ Back Patch: this setobjecttexture [2,"\sgtev_swat1\p\swat_wh.paa"]; the 2 stands for the slot for Patches on the back ------------------------------------------------------------------ left Arm Patch: this setobjecttexture [1,"\sgtev_swat1\p\lalogo.paa"]; the 1 stands for the slot on the left arm for patches ------------------------------------------------------------------ right Arm Patch: this setobjecttexture [0,"\sgtev_swat1\p\lalogo1.paa"]; the 0 stands for the slot on the right arm for patches ------------------------------------------------------------------ arm patches: lalogo1.paa lalogo.paa back patches: dea.paa fbi.paa fbi_yellow.paa lapd.paa nypd.paa police.paa police_yellow.paa swat.paa swat_wh.paa swat_ye.paa swat_yellow.paa names: adams.paa alvarez.paa anderson.paa baker.paa boxer.paa brown.paa carter.paa collins.paa davis.paa edwards.paa ev.paa garcia.paa green.paa harrelson.paa harris.paa harrison.paa hawk.paa hernandez.paa hondo.paa jackson.paa johnson.paa jones.paa kennedy.paa martinez.paa miller.paa mitchell.paa roberts.paa scott.paa smith.paa speed.paa street.paa turner.paa all patches, names can be found under: sgtev_swat1\p\ additional patches can be found under: sgtev_patch\ INSTALLATION INSTRUCTIONS: -------------------------- put the three pbo files in this rar file in an active mod folder. You should be fine then :) erm that should be it for now.
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