BWMod Unimog v 1.1 ================== CONTENT ------- 0. Legal 1. Addon Description 2. Addon Content 3. Version History 4. Installation 5. Features 6. Mission Editing 7. Responsible Persons 8. Contact 0. LEGAL -------- This is an unofficial addon for Operation Flashpoint: Resistance. It is in no way affilitated with Bohemia Interactive Studios or Codemasters. This addon is freeware. You are allowed to distribute the addon under the following conditions: - Non commercial distribution - The original files have to remain in the addon - No changes were made to the original files or the archive in any way. You are not allowed to modify any part of this addon or use any part of this addon in other addons or mods without written permission by the BWMod. It is not allowed to import any parts of this addon in other games. Use this addon at your own risk. The BWMod is not responsible for any damage this addon may cause to your property. Copyright 2005 by BWMod. 1. ADDON DESCRIPTION -------------------- The Lkw 2t tmil gl, which is better known as the Unimog U 1300 L, is a medium sized off-road vehicle and in service with the German armed forces since 1978. It then replaced the venerable Unimog S 404 and is now being gradually replaced itself by the latest Unimog family, the U3000/4000/5000. Woldwide the Unimog is well known for its versatility, ruggedness and exceptional cross-country performance. More than 20000 of these vehicles were procured and are serving in numerous different roles such as personnel and general transport, ambulance as well as carrying shelters or mission specific payload. Driven by a 130 hp diesel engine, it has a maximum road speed of 80 kph and a payload of 2 t. 2. ADDON CONTENT ---------------- This addon includes the Unimog 2to in 7 versions. Initial model was made by 'der Loki' and has been revised by RBVV and Snorri. 3. VERSION HISTORY ------------------ v 1.0 - initial release v 1.1 - added: Unimog with FK20 (Aracde Style) - added: Unimog with FK20 (Realistic) - added: Unimog (Combat) - added: Unimog Transport (Winter Camo) - added: new textures - added: tactical signs script 4. INSTALLATION --------------- Extract the .pbo file from the archive into your Operation Flashpoint: Resistance (TM) Addons folder or a mod folder of your choice. Make sure to have the latest version of Operation Flashpoint: Resistance installed (currently 1.96)! BW-Mod Basic Pack v 1.6 or higher required! 5. FEATURES ----------- - Working lights on KrKW/Ambulance (MP compatible) - Working siren on KrKw (MP Compatible) - Unimog FK20 Arcade Style (fire the FK20 while on the move) - Unimog FK20 realistic (fire while standing only) - 7 different unimog versions - completely new textures by Snorri - revised and new models by RBVV - improved LODs 6. MISSION EDITING ------------------ UNIMOG FK 20 ------------ The Unimog FK20 is included in two versions: realistic and arcade. The arcade version of the Unimog is able to fire the FK20 gun while moving, while the realistic version can fire the MG3 while driving and needs to be fixed on a position in order to make the FK20 usable. On the realistic version, you can use the following script to change the Unimogs Status: [UnimogName,"FK20"] exec "\BWMOD_Unimog\src\switch.sqs" - This will change the Unimog model to the stationary version, which has the FK20 enabled. [UnimogName,"Default"] exec "\BWMOD_Unimog\src\switch.sqs" - This will change the Unimog model to the drivable version, which has the MG3 enabled. You should only use the change script when the Unimog is not moving and is not crewed, otherwise the game may crash. On the FK 20 arcade style Unimog, you can animate the sideboards. To move them up, use the following code: UnimogName animate [""KlappeH"", 1]; UnimogName animate [""KlappeL"", 1]; UnimogName animate [""KlappeR"", 1] To move them down, use: UnimogName animate [""KlappeH"", 0]; UnimogName animate [""KlappeL"", 0]; UnimogName animate [""KlappeR"", 0] UNIMOG AMBULANCE ---------------- You can enable the lights and siren on the Unimog ambulance. To enable the siren, use the following code: [UnimogName] exec "\BWMOD_Unimog\src\inithorn.sqs" - It will turn on the siren, or turn out if siren is already enabled. To enable the lights, use the following code: [UnimogName] exec "\BWMOD_Unimog\src\initlight.sqs" - It will turn on the siren, or turn out if siren is already enabled. TACTICAL SIGNS SCRIPT --------------------- The mission editor is able to customize the type of tactical signs on the Wolf. Put the following line in a script or the init-line of the vehicle: [UnitName,x,y,z] exec "\BWMOD_Scripts\veh\tact.sqs" x : Number of own unit y : Type of troop (refer to Troop Type List) z : Number of next higher unit TROOP TYPE LIST 0: No Symbol 1: Panzertruppe 2: Panzerartillerie 3: Panzeraufklaerer 4: Panzergrenadiere 5: Panzerpioniere 6: Panzerjaeger 7: Panzerjaeger (Rakete) 8: Jaeger 9: Gebirgsjaeger 10: Fallschirmjaeger 11: Aufklaerer 12: Fernspaeher 13: Fernmeldetruppe 14: EloKa 15: ABC Abwehr 16: Artillerie 17: Feldjaeger 18: Heeresflugabwehr 19: Heeresflieger 20: Instandsetzung 21: Pioniere 22: Sanitaeter 23: KSK CLASS NAMES ----------- BWMOD_DB2t_Transport (Transport, NATO Camo) BWMOD_DB2t_Transportw (Transport, Winter Camo) BWMOD_DB2t_Ambulance (Ambulance / KrKw) BWMOD_DB2t_Repair (Repair) BWMOD_DB2t_FK20 (FK20 - Arcade) BWMOD_DB2t_Patr (Combat) BWMOD_DB2t_FK20MG (FK20 - Drivable) BWMOD_DB2t_FK20s (FK20 - Static) Weapons and Magazines for Unimog FK20 (Realistic) BWMOD_BMK20mm_AP_0R BWMOD_BMK20mm_AP_20 BWMOD_BMK20mm_HE_0R BWMOD_BMK20mm_HE_20 7. RESPONSIBLE PERSONS ---------------------- der Loki: initial model and textures Snorri: textures RBVV: model tweaks, new models, config, scripts TeRpEnTiN: readme Praetorian: readme 8. CONTACT ---------- URL: http://www.bwmod.net/ Forum: http://games-force.de/phpBB2/ Last but not least, we want to thank ofp.info for their support and awesome hosting services.
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