cjstarpack7b.zip —
Basically it is a beta variety pack of Star Wars and Freelancer predominately, with a few other units from Star Trek and some personal variations as well. There are several ship and fighter units done from Star Wars and Freelancer worlds, and a single federation ship. There is also a Mini Hellfire version of the Hellfire Launcher from Star Wars Episode II for an armored vehicle. Then there are Rhineland and Star Wars like droids, a droid blaster (used by all), some human troops using the blaster, and some aliens from Star Trek (Myneine and Tholian).
The readme details the ships variety from fighters, gunboats, destroyers, frigates, and cruisers. It also details the texture requirements for the ships, Droids and Extraterrestrials have their own textures and the blaster uses the droid addons, the aliens have there own or default weapons.
Important to mention is the fact that when I finalize these they will be seperated into their own categories like ie..Rhineland pack, Star wars pack etc... However just as important is the fact I will use the same addon name and vehicle class for all (some display names will change, but I will have a detailed info file for this). The new change will also mean texture requirements will be based on their class not just the Star Frigate I used as a main texture file in this (this fact is explained in the current readme).
I did test these about thirty or forty hours to see the improvements on the fighters vs. fighters and fighters vs. ships action, so it is very well tested without problems that I could find, Also I forgot to mention fighter texture fixes in the readme, I did alot of fixes to these but stopped preferring to devote the time to finish them as finals.
One other thing I will release seperately my Beta Rhineland Battleship (armed and static) shortly, but after that I will finalize these addons and finish the new ones before any more releases are done, Thank You CJ.
This is my upgraded version of my starpack - CJstarpack7B Features Where to find Munificent Star Frigate from Star Wars EIII - M1SF East-Air-Star Frigate Recusant Light Destroyer from Star Wars EIII-M5LD East-Air-Lt. Destroyer Providence Class Cruiser from Star Wars EIII-M6IV East-Air-Providence Class Cruiser and Invisible Hand East-Air-Invisible Hand Vulture Droid Starfighter from Star Wars EI-III-J1VDF East-Air-Vulture Droid CIS droid gunship from Star Wars EIII-J2DGS East-Air-Droid Gunship Acclamator Class Star Destroyer from Star Wars EII-M3AS West-Air-Acclamator SD and Imperial version East-Air-Imperial ASD Venator Class Star Destroyer from Star Wars EIII-M4VS West-Air-Venator SD Victory 2 Class Star Destroyer from Star Wars -L5VSD West-Air-Acclamator SD and Imperial version Battlefront 2 East-Air-Imperial ASD Republic Light Starfighter from Star Wars EII-III-J3RJF West-Air-Republic Lt. Fighter LL-AT Gunship from Star Wars Battlegrounds II similar to the LAAT Gunship from Star Wars EII-III -M9LAT West-Air-LL-AT Gunship and Improved weapons version (req.M9LAT) -S2LAT West-Air-ML-AT Gunship Rhineland Gunboat from Freelancer - M2GB West-Air-Rhineland Gunboat Rhineland Cruiser from Freelancer - R2RC West-Air-Rhineland Cruiser Rhineland Heavy Fighter from Freelancer - L1RHF West-Air-Rhineland Valkyrie also a Police Fighter Resistence-Air-Police Fighter also a Pirate Fighter East-Air-Corsair Vaylkerie My Original Munificent Star Frigate from earlier packs refitted as Zoner Juggernought-M7FF as a Freelance Mod Ship West-Air-Zoner Juggernought Proxima Class Battleship from Star Trek Legacy-F9PXC West-Air-Proxima Class Corellian Corvette from Star Wars EIII-VI -M8CVT Resistence-Air-Corellian Corvette Commerce Ship from Star Wars Battlefront II-f_novab Resistence-Air-Commerce Ship There are also droid units required to pilot some ships and fighters by default they are also good combat units I did a Rhinland and B-21 droid as well as some creatures form Star Trek a Myneine and Tholian, and droid and humans who use the the droid blaster rifle from Star Wars EIII and a Mini Hellfire Launcher like the large one seen in EII All Necessary Addons are in the Pack I have probably missed an item or two, I did alot of revisions quickly and have tried not to forget any of the addons or specifics mensioned in the read me, but all have been tested well. FAQ M1SF is the only stand alone addon, except droids which pilot by default The starships require textures from the M1SF file The starfighters require textures from the M1SF and M3AS file Rhineland starships and fighters require textures from the M1SF,M3AS, and M2GB file All function well on ofp and resistence 1.20 thru 1.96, tested on 1.20, 1.91, and 1.96 All ships have individual weapons All ships have a bridge Most ships transport 25 to 50 personnel This is a Beta- even though 90 percent is final, I will be changing a few things to them, but mainly Final releases will be released as there seperate packs ie... Star Wars pack, Rhineland pack etc..., However no unit will have a class change so they should function the same wihthout conflicts and they do function as Finals currently Fixes Improved flight control, AI speed reduced for much less Ai collisions and better turrets Improved Visibility on Venator Bridge Engine Glow shuts off on all versions now Functioning display screens Fighters better armored Bugs Human troopers require also version 1.30 Not actual scale, due to flight problems when enlarged MEMO Made by CJ, please feel free to edit or do whatever you want with them, have fun! These addons go well with the other space addons already out there. Thanks To BIS and Codemasters for designing a great game To The Ofp Community for keeping the game alive and creating great addons To Acacyn for creating the fighters and the star wars mod To Phil Commando for his addons as well LEGAL STUFF BIS, Nor Codemasters, Nor myself are responsible for any problems with these addons or If your PC goes beserk. Star Trek is a copyright of Paramount Pictures, Star Wars is a copyright of Lucas Arts, and Freelancer is a copyright of Microsoft, all rights reserved to their retrospects.
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