Japanese Destroyer (3 types)

Akasutki Imperial Japanese Destroyer.

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Akasutki Imperial Japanese Destroyer.

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PC Imperial Japan Navy Ships WWII
-------------------------------------------------------
PC Akasutki Imperial Japanese Navy Destroyer Update 
By Philcommando 2nd April 2005

A fully auto plug and play  Eastern ship

Weapons:- 
4 X 25mm AA guns
3 X 5"/50 calibre medium gun/cannon
3 X Type 93 "Long Lance" torpedo 4/set

Comes with a custom IJN ship officer found under east>men> PC ship officer.
The IJN gunner is custom but will not appear in editor.

Bugs:-
--------
OFP geolod imprecision, to get full walking onboard geolod, u may have to place ship at different angles example 45 degress.

Torpedoes is configured to shoot only at ships named as targetship1 ~ targetship4, but sometimes will fire according to enemies present. Torpedoes also suppose to disarm and sink if the named ships are not present, may take some time to react.

Playing
-----------
If ship is too realistic in firepower, u may
1. Thru group menu, get them to hold fire or disembark, they will getoff onboard.
2. Can use the empty class vehicle as target practice.
3. To get in empty class ship, use a trigger:- man1 moveindriver ship1

-man1 moveingunner acargo - acargo is the config fixed name for front left AAgun
-man1 moveingunner bcargo - bcargo is the config fixed name for front right AAgun
-man1 moveingunner ccargo - ccargo is the config fixed name for rear right AAgun
-man1 moveingunner dcargo - dcargo is the config fixed name for rear left AAgun
-man1 moveingunner ecargo - ecargo is the config fixed name for front cannon
-man1 moveingunner fcargo - fcargo is the config fixed name for centre cannon
-man1 moveingunner gcargo - gcargo is the config fixed name for rear cannon
-man1 moveingunner hcargo - hcargo is the config fixed name for front torpedo launcher
-man1 moveingunner icargo - icargo is the config fixed name for centre torpedo launcher
-man1 moveingunner jcargo - jcargo is the config fixed name for rear torpedo launcher

Updates 25 Apr 2005:-
--------------------

Included:-
PC Ijn Ise Battleship
PC transport Ship

PC Ijn Ise Battleship
------------------------------
East>amored> PC Ijn Ise 

Features:-
----------------
4 X double barrel 25mm AA guns ( actual is 150)
12 X double barrel 5"/50 calibre medium gun/cannon

Aquisition Targets Fire (AgTgFire):- long range artillery at a click of the button as long as u name the targets target1 ~ target8

PC Transport Ship
-----------------------------
East>amored> PC Transport Ship
 
Features
---------------
4 X double barrel 25mm AA guns 
cargo hold capable of transporting 60 soldiers
Full Ai paths, but no entry to internal.

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Special Non-vehicle weapon
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Shell200 : a maximum damage bomb of hit=2000, indirect hit = 1000 strength with range 100 metres 

To use:-
1. Name the target, eg:- convoy1
2. Use a trigger set to radio alpha with repeat 
3. init:- shell200 = "Shell200" camcreate getpos convoy1
- anything within 100metres range will be destroyed upon clicking trigger.

Have fun!

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Philcommando


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Registered 31st December 2004

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